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Wednesday, 14 March 2012

The three limits of trading

Posted on 23:00 by Unknown
No tree grows to the sky, no way of trading is without limits. To maximize your income, you shall be aware of the limits of your activities, so you can switch to another type which still have room.

The first limit is time. The most typical time limited activities are mining and mission running. You can make X million by mining an hour, so you can make 2X in two hours. If you mine 25 hours a day, you get 25X million every day. Oh wait!

The second limit is demand. I make about 1.1 million over every Logistics book I sell, so to be a billionaire overnight, all I have to do is run up and down in the galaxy buying books and listing 1000 pieces in Jita. Except they won't sell in a month. While items can travel trough many hands, traders, haulers and manufacturers can do their thing on it, at the end it must reach the consumer. And people can't consume in infinite amounts. Selling more than they buy is simply making your capital sitting there. You can figure out the demand from the price history graph:


The third limit is capital. You have to buy the item (or its materials) spending cash. Actually you have to spend 24-100% of the cash (depending on margin trading skill) when you set up the buy order. You will not see this cash back until you actually sell the item. So you can't just buy up everything that looks to be profitable to sell, you simply can't afford that.

What to do?
  1. Do the demand limited trades. They usually don't take too long, you have your usual restocking ways, you just grab some materials and sell it. Usually these operations are the most profitable, so don't miss them by spending your time on something else.
  2. Secondly, calculate the material costs of the time-limited activities. For example you'll run missions and you buy implants for LP+little cash to sell them for big cash. Calculate how much "little cash" you'll need.
  3. Spend the rest of your cash on the capital-intensive ventures, haul them to the trade hub and list them.
  4. Only after these start doing the time-limited activity.
Obviously if any of your activities has lower ISK/hour than your time-limited one, you shall terminate it instantly, it's stupid to keep your capital in something that pays less than your fallback activity.


PS: quick business report, 1.36B (0.5B gifts)

I understand that people don't want to do jumps to buy a book 70K cheaper. It's just economical to pay a little premium to me for bringing it to Jita. But the moron of the day did not buy one book. He needed 43 (maybe more from other sellers, I had no more to sell). So he bought mine. Not the ones sold by the NPCs 43*70K = 3M cheaper two jumps away:

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