I got lot of criticism for my statement made in comments: "what I experienced in the last 3 months were intensive, complicated and very real. I'm still dazed by the amount of information I got, the systems I was introduced to. It was ... real from the moment ISK got me in to the moment my big mouth got me out. It wasn't related to mundane questions like "how many shield moroses can you fit into a C6 before it collapses?" I've seen SoCo being destroyed. I was there when -A- was evicted, when RoL was broken. I wasn't just an observer, I turned TEST circle-jerk upside down, forced them to face with their "we just don't give a fuck to words" idea. I injected ideas in it which will take part in shaping them to SOME direction (I can't predict where). My EVE was real. Your WH life is a video game. And EVE as a video game is shallow compared to WoW."
Since I didn't want to derail my own blog post, I didn't allow these comments, however I'm not happy silencing valid points, so here is the place for standing up for wormholes!
I repeat that I don't question that WH gameplay is valid or fun or profitable (not as much as Jita but still). What I question is that it has metagame. It makes stories. It has "depth" beyond the gameplay: two fleets of pixel spaceships clash and the one with better skilled players (not skillpoints) win. Please note that this is the same as World of Warcraft battlegrounds and WoW is shinier than EVE.
So please, prove me wrong (it's a real request, I'd love to join some "eve is real" project). To explain the magnitude I'm talking about here is the plan of "Resistance From Holes". Please don't criticize it, I know it's silly, it's just an example to explain "story".
The RFH is a wormhole alliance. It's a loose alliance, rather a non-aggression pact between corps which own their respective holes. No top management or orders or CTAs or such. The corps are aligned in one thing: they bring PvP not to other WHs but to nullsec (unless attacked by other WH-ers). RFH corps close holes until they get a nice one to some populated nullsec system and bring death, destruction, reinforced structures and AFK cloakers to the ratters or mess up with some stratop by showing up as third party. The aim is to bring the nullse alliances into paying ransom (which is listed on the URF website and honored by setting them light blue). Now a bunch of WH dwellers ransoming the "mighty empires" would be a story. It would have narrative, it would have progress (there could be a world map with paying alliances colored light blue), it would give players deeper reason to log in than padding their killboard or grinding sleepers for ISK.
Do you have something like that? Or do you just pad your killboard, grind and socialize? You can do that in WoW and they have pandas!
Update, thanks to commenters who linked the epic battle of Hard Knocks defending their home. I do not claim that it's lesser feat than HBC defending 49U or taking 4-07 or GE just because less people were involved or because it had lesser media coverage. However I maintain that battle did not matter to those involved! Let me explain: if Hard Knocks were evicted from their home, that would cost them ISK and pride. But they could carry on with their lives as they did. They would find an empty or carebear-filled hole and re-settle. If a member would return after a 6 month hiatus, he'd find his corp doing what it was doing when he left. Even more importantly, they are now doing the same thing that they would do if defeated: rolling holes, finding fights, grinding sleepers. They wanted that victory but did not need it. On the other hand a returning -A- veteran finds a very different -A- than he left: they are living in lowsec. They needed those systems to do what they used to do and lost them. Similarly had HBC lost 49U they wouldn't just lose that system and the region. They'd lose the ability to remain independent, had to crawl back to VFK defeated and ask Goons to save them. Had 49U was lost TEST would be like Spacemonkeys Alliance. TEST needed to win 49U to remain what it is now.
As far as I can see, the best story and narrative outside of nullsec is provided by James315.
PS: lot of TEST members mailed/convoed me to express that they liked me and sorry for how I was treated. It would be touching ... if they weren't cowards who were hiding when I was fighting the circle-jerk all alone. You didn't even dare to throw a downvote to the 1-line haters! Where were your words when I was trying to stop that [redacted words] Cappricca from harvesting upvotes abusing someone IRL dead he couldn't care less about? I don't need the kindness of the weak and cowardly thank you very much! If you aren't weak and cowards go and post what you told me on the TEST forum, I gladly send you the logs so you can copy and paste!
Don't worry I won't post them here. Your cowardly butts are safe from me.
Since I didn't want to derail my own blog post, I didn't allow these comments, however I'm not happy silencing valid points, so here is the place for standing up for wormholes!
I repeat that I don't question that WH gameplay is valid or fun or profitable (not as much as Jita but still). What I question is that it has metagame. It makes stories. It has "depth" beyond the gameplay: two fleets of pixel spaceships clash and the one with better skilled players (not skillpoints) win. Please note that this is the same as World of Warcraft battlegrounds and WoW is shinier than EVE.
So please, prove me wrong (it's a real request, I'd love to join some "eve is real" project). To explain the magnitude I'm talking about here is the plan of "Resistance From Holes". Please don't criticize it, I know it's silly, it's just an example to explain "story".
The RFH is a wormhole alliance. It's a loose alliance, rather a non-aggression pact between corps which own their respective holes. No top management or orders or CTAs or such. The corps are aligned in one thing: they bring PvP not to other WHs but to nullsec (unless attacked by other WH-ers). RFH corps close holes until they get a nice one to some populated nullsec system and bring death, destruction, reinforced structures and AFK cloakers to the ratters or mess up with some stratop by showing up as third party. The aim is to bring the nullse alliances into paying ransom (which is listed on the URF website and honored by setting them light blue). Now a bunch of WH dwellers ransoming the "mighty empires" would be a story. It would have narrative, it would have progress (there could be a world map with paying alliances colored light blue), it would give players deeper reason to log in than padding their killboard or grinding sleepers for ISK.
Do you have something like that? Or do you just pad your killboard, grind and socialize? You can do that in WoW and they have pandas!
Update, thanks to commenters who linked the epic battle of Hard Knocks defending their home. I do not claim that it's lesser feat than HBC defending 49U or taking 4-07 or GE just because less people were involved or because it had lesser media coverage. However I maintain that battle did not matter to those involved! Let me explain: if Hard Knocks were evicted from their home, that would cost them ISK and pride. But they could carry on with their lives as they did. They would find an empty or carebear-filled hole and re-settle. If a member would return after a 6 month hiatus, he'd find his corp doing what it was doing when he left. Even more importantly, they are now doing the same thing that they would do if defeated: rolling holes, finding fights, grinding sleepers. They wanted that victory but did not need it. On the other hand a returning -A- veteran finds a very different -A- than he left: they are living in lowsec. They needed those systems to do what they used to do and lost them. Similarly had HBC lost 49U they wouldn't just lose that system and the region. They'd lose the ability to remain independent, had to crawl back to VFK defeated and ask Goons to save them. Had 49U was lost TEST would be like Spacemonkeys Alliance. TEST needed to win 49U to remain what it is now.
As far as I can see, the best story and narrative outside of nullsec is provided by James315.
PS: lot of TEST members mailed/convoed me to express that they liked me and sorry for how I was treated. It would be touching ... if they weren't cowards who were hiding when I was fighting the circle-jerk all alone. You didn't even dare to throw a downvote to the 1-line haters! Where were your words when I was trying to stop that [redacted words] Cappricca from harvesting upvotes abusing someone IRL dead he couldn't care less about? I don't need the kindness of the weak and cowardly thank you very much! If you aren't weak and cowards go and post what you told me on the TEST forum, I gladly send you the logs so you can copy and paste!
Don't worry I won't post them here. Your cowardly butts are safe from me.
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