Long post, as a reward, you can find really juicy morons at the end!
Danny Centauri, a fellow industrialist made a suggestion how could the largest sov-holding alliance, TEST fix its terrible budget. His main idea is to not sell bulk moon materials but refine it into intermediate products that sell higher. His profit expectation is too large, as the margin between nanotransistors and the moon materials is large exactly because materials are sold in bulk, so if TEST would sell none but sell lot of nanotransistors, it would crash the margin, but still I'd guess they could make 10-15B/month which is something they desperately need.
OK, the director can "just do the alliance a favor and kick whatever neanderthal you have managing the resources right now" but replace him with whom? Middle Management Dino? Writing a excel sheet is one thing. Managing 60 towers and doing JF runs all over the place is quite different. This is what Montolio (TEST leader) mentioned in his reply: "In ~real spaceship life~ things don’t work like spreadsheets. Logistics is messy at this scale."
This "messyness" need explanation. I make 40-50B a month. My recipe for riches is published to last letter. Still I have limited competition because having the know-how is one thing. To actually make the money, I update the prices of 45 items for 5 alts, create transport packages every day, contract them to my hauling partner, open the transported packages and list the wares. That takes about 2-2.5 hours every day. A PLEX gained in less than an hour isn't bad at all. But it still costs time. I dedicate this time to my industry for personal goals: writing this blog, influencing people to have a different view over trading. But why should a random TEST member dedicate his hours to do something like that? Why should he spend his game time hauling sulphuric acid and updating POS-es and filling reports to the management? What does he get? A pat on his back? TEST introduction says "Test Alliance is a Eve Online alliance of like minded corporations brought together with the idea of having fun and blowing shit up." Do you see "managing POS-es" here? Since the members came for this calling, it would be pretty hard to find volunteers for POS jobs. To make it worse, if you'd find some lost soul, he would burn out soon as he would receive no recognition for his work. After all the alliance values are "blowing shit up and having fun", so he isn't doing anything that anyone considers "great". Sure he'd get a "yes, thank you for your work" but everyone would call him the "slave/bitch of the alliance" behind his back and he'd know that.
PvP alliances are doomed to poverty and to fly battlecruisers until the zombies of the end days break into the server room of CCP. The non-Tc alliances figured out a manageable level of poverty over the years that allows upkeeping the lie that "we are PvP-ers, we don't carebear". For example Jester "once a week or so, I jump-clone one of my mains to Empire to handle PvE so I have ISK for PvP". On the other hand the Tc-holder alliances could replace those Drakes from moon profits, so the individual member could be true to the "blow up shit and having fun" ethos.
With the Tc nerf, sooner or later The Mittani and Montolio have to stand front of the members and say "the days of fun are over, you have to grind like everyone else and either pay 30-50M/month into the alliance wallet or pay for your own ships if lost in battle". They desperately don't want that, because they know that this would be the day when half of their members logged out forever. GSF started their news site to "command isk-ad deals from entities like Somer Blink and EOH that we can then plow back into the alliance coffers and avoid bankruptcy." TEST got loans which they spend on daily operation instead of investment, so they have zero chance to ever repay unless reform. And the response of Montolio mentions no reform, rather the "go away with time" nonsense, which is very popular among failed economists by the way, just look up "outgrowing debt". Their damage control can get them a few weeks, maybe even months. But at the end, the "horror" of having to do PvE will catch on them. The No1 economical rule "there is no free Drake" can't be dodged.
On the day when they have to do PvE they may tell everyone to do PvE some, becoming like Nulli Secunda who had to move Empire for a month after defeat to get into ships again. Alternatively they can create an industrial branch for people who like PvE and gladly contribute that way. Of course none of us will do it silently, altruistically. We must get recognition, our own "killboard" and the clear message from the leadership to everyone that "PvP-ers as a class is not better than carebears". If I donated 1B and a PvP-er caused 0.8B damage to the enemy at the cost of 0.3B losses, then I was twice as useful as him.
Considering Montolios response to the bit naive but clearly benign Danny Centauri, I have to stress that I'm not an -A- sympathizer. I'm a CFC-HB sympathizer, simply because I hate the culture of -A- and especially hate MateDot. When I saw the TEST sheet last week I was thinking about sending them like 25B, just to help a good cause out. Finally I choose not to, simply because it would also just delay the inevitable, just like the EU "loans" do with Greece where PvE is just as popular as in Delve. Only PvE can generate ISK and an alliance that openly despises it can only be poor without Tc money appearing from thin air.
A proper industrial branch with 100 top contributors with only 10B/month and 1000 casuals with only 1B/month would mean 2T/month income. That doesn't mean dodging poverty. That means raising an 1000-man all-capital fleet in a month. That means a 500-men all-supercarrier fleet in a year. And above all, that means none of the PvP-ers will have to do PvE again. Ever. I know these numbers are huge for PvP-ers, but so is 100 kills for me, who has zero. A casual missioner/ratter/miner can easily get 50M/hour in null, so 1B needs mere 5 hours/week play (they like PvE), while a serious trader/POS-manufacturer can surely get above 200M/hour, which allows him to get 10B by 12 hours/week play.
Why would they donate money to the alliance? At first because unless you station trade, every kind of PvE is more profitable in null. Secondly because watching your own wallet growing isn't really interesting. An API-verified donation board would be a place for competition for PvE players, manufacturers, traders. Finally because most "carebears" are not happy alone and PvE is a lone activity. I see PvE bloggers closing down or thinking about it. I'm sure most of them would gladly give 1-10B to an alliance they can call home (as opposed to rent a system where they can PvE alone).
PS: After four and a half months of playing EVE Offline:
The weekend was showered with idiots:
The first one was delivered to you by Sugar and her gang.
The worst moron was provided by the Caldari hitting T5.
And another one. No, the line of happy haulers of the fruits of AFK-orbiting a button isn't over. I told it's not over.
I don't think it's FW related, rather wormhole, but still a complete idiot.
It seems the black holes sucked out the brain of yet another one who also won the "most idiotic fit" prize. The rest were just dumb, but this one actually planned a fit. A totally useless one though.
This one is actually lacking compared to the previous. No story behind it, just another purple idiot.
You can discuss trading and other industrious ideas on the Goblinworks channel.
There is no report because both Caldari and Minmatar hit T5, so the implant prices are all over the place. If they return near their old value, I made about 20B overnight. If they can keep T4-T5, trading plexing with alts for months until CCP figures out what everyone keep telling since 1.2 and took 4 days to Blizzard, I lost 30B. Until either happens, I simply cannot tell how much my assets worth.
(+0.2 spent on Logi/Carrier, +0.5 on Nyx)
Danny Centauri, a fellow industrialist made a suggestion how could the largest sov-holding alliance, TEST fix its terrible budget. His main idea is to not sell bulk moon materials but refine it into intermediate products that sell higher. His profit expectation is too large, as the margin between nanotransistors and the moon materials is large exactly because materials are sold in bulk, so if TEST would sell none but sell lot of nanotransistors, it would crash the margin, but still I'd guess they could make 10-15B/month which is something they desperately need.
OK, the director can "just do the alliance a favor and kick whatever neanderthal you have managing the resources right now" but replace him with whom? Middle Management Dino? Writing a excel sheet is one thing. Managing 60 towers and doing JF runs all over the place is quite different. This is what Montolio (TEST leader) mentioned in his reply: "In ~real spaceship life~ things don’t work like spreadsheets. Logistics is messy at this scale."
This "messyness" need explanation. I make 40-50B a month. My recipe for riches is published to last letter. Still I have limited competition because having the know-how is one thing. To actually make the money, I update the prices of 45 items for 5 alts, create transport packages every day, contract them to my hauling partner, open the transported packages and list the wares. That takes about 2-2.5 hours every day. A PLEX gained in less than an hour isn't bad at all. But it still costs time. I dedicate this time to my industry for personal goals: writing this blog, influencing people to have a different view over trading. But why should a random TEST member dedicate his hours to do something like that? Why should he spend his game time hauling sulphuric acid and updating POS-es and filling reports to the management? What does he get? A pat on his back? TEST introduction says "Test Alliance is a Eve Online alliance of like minded corporations brought together with the idea of having fun and blowing shit up." Do you see "managing POS-es" here? Since the members came for this calling, it would be pretty hard to find volunteers for POS jobs. To make it worse, if you'd find some lost soul, he would burn out soon as he would receive no recognition for his work. After all the alliance values are "blowing shit up and having fun", so he isn't doing anything that anyone considers "great". Sure he'd get a "yes, thank you for your work" but everyone would call him the "slave/bitch of the alliance" behind his back and he'd know that.
PvP alliances are doomed to poverty and to fly battlecruisers until the zombies of the end days break into the server room of CCP. The non-Tc alliances figured out a manageable level of poverty over the years that allows upkeeping the lie that "we are PvP-ers, we don't carebear". For example Jester "once a week or so, I jump-clone one of my mains to Empire to handle PvE so I have ISK for PvP". On the other hand the Tc-holder alliances could replace those Drakes from moon profits, so the individual member could be true to the "blow up shit and having fun" ethos.
With the Tc nerf, sooner or later The Mittani and Montolio have to stand front of the members and say "the days of fun are over, you have to grind like everyone else and either pay 30-50M/month into the alliance wallet or pay for your own ships if lost in battle". They desperately don't want that, because they know that this would be the day when half of their members logged out forever. GSF started their news site to "command isk-ad deals from entities like Somer Blink and EOH that we can then plow back into the alliance coffers and avoid bankruptcy." TEST got loans which they spend on daily operation instead of investment, so they have zero chance to ever repay unless reform. And the response of Montolio mentions no reform, rather the "go away with time" nonsense, which is very popular among failed economists by the way, just look up "outgrowing debt". Their damage control can get them a few weeks, maybe even months. But at the end, the "horror" of having to do PvE will catch on them. The No1 economical rule "there is no free Drake" can't be dodged.
On the day when they have to do PvE they may tell everyone to do PvE some, becoming like Nulli Secunda who had to move Empire for a month after defeat to get into ships again. Alternatively they can create an industrial branch for people who like PvE and gladly contribute that way. Of course none of us will do it silently, altruistically. We must get recognition, our own "killboard" and the clear message from the leadership to everyone that "PvP-ers as a class is not better than carebears". If I donated 1B and a PvP-er caused 0.8B damage to the enemy at the cost of 0.3B losses, then I was twice as useful as him.
Considering Montolios response to the bit naive but clearly benign Danny Centauri, I have to stress that I'm not an -A- sympathizer. I'm a CFC-HB sympathizer, simply because I hate the culture of -A- and especially hate MateDot. When I saw the TEST sheet last week I was thinking about sending them like 25B, just to help a good cause out. Finally I choose not to, simply because it would also just delay the inevitable, just like the EU "loans" do with Greece where PvE is just as popular as in Delve. Only PvE can generate ISK and an alliance that openly despises it can only be poor without Tc money appearing from thin air.
A proper industrial branch with 100 top contributors with only 10B/month and 1000 casuals with only 1B/month would mean 2T/month income. That doesn't mean dodging poverty. That means raising an 1000-man all-capital fleet in a month. That means a 500-men all-supercarrier fleet in a year. And above all, that means none of the PvP-ers will have to do PvE again. Ever. I know these numbers are huge for PvP-ers, but so is 100 kills for me, who has zero. A casual missioner/ratter/miner can easily get 50M/hour in null, so 1B needs mere 5 hours/week play (they like PvE), while a serious trader/POS-manufacturer can surely get above 200M/hour, which allows him to get 10B by 12 hours/week play.
Why would they donate money to the alliance? At first because unless you station trade, every kind of PvE is more profitable in null. Secondly because watching your own wallet growing isn't really interesting. An API-verified donation board would be a place for competition for PvE players, manufacturers, traders. Finally because most "carebears" are not happy alone and PvE is a lone activity. I see PvE bloggers closing down or thinking about it. I'm sure most of them would gladly give 1-10B to an alliance they can call home (as opposed to rent a system where they can PvE alone).
PS: After four and a half months of playing EVE Offline:

The weekend was showered with idiots:
The first one was delivered to you by Sugar and her gang.
The worst moron was provided by the Caldari hitting T5.
And another one. No, the line of happy haulers of the fruits of AFK-orbiting a button isn't over. I told it's not over.
I don't think it's FW related, rather wormhole, but still a complete idiot.
It seems the black holes sucked out the brain of yet another one who also won the "most idiotic fit" prize. The rest were just dumb, but this one actually planned a fit. A totally useless one though.
This one is actually lacking compared to the previous. No story behind it, just another purple idiot.
You can discuss trading and other industrious ideas on the Goblinworks channel.
There is no report because both Caldari and Minmatar hit T5, so the implant prices are all over the place. If they return near their old value, I made about 20B overnight. If they can keep T4-T5, trading plexing with alts for months until CCP figures out what everyone keep telling since 1.2 and took 4 days to Blizzard, I lost 30B. Until either happens, I simply cannot tell how much my assets worth.
(+0.2 spent on Logi/Carrier, +0.5 on Nyx)
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