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Thursday, 2 August 2012

"Good fight" and "EVE is real" are mutually exclusive

Posted on 22:00 by Unknown
"Good fight" is often written to local chat. Roams go out searching for "good fights". RvB exists to provide perpetual good fights. There is nothing wrong with "good fights". PvP games are games that are meant to be fun to participants. I played several PvP games, most relevantly HL-CS during the university. While we played competitively and "for the win" it didn't stop us from enjoying the game or honestly respecting the opposing team (assuming they did not suck).

"Good fight" means you enjoyed the match regardless the outcome. The gameplay was immersive, provided flow, tested and honed your skills. You don't have to introduce "good fight" to me, been there, done that, loved it, but outgrown it.

Can you imagine a platoon of US soldiers and a group of Talib insurgents exchanging "good fight" on twitter after a combat? Even if no one died, even if the encounter was immersive, tested their skills to the limit, provided them the sense of individual proficiency and gained them rewards from their superiors, can you imagine that either group has any positive feelings toward the other? Or would cops and criminals exchange "gf" or "gg" after a drug raid? Or let's just go to professional sports. Look at the face of the guys who just lost the match, the gold medal they worked so hard for many years. Do you see "gg bro" feelings on it?

"Good fight" means you enjoyed the match regardless the outcome. What would you call a US soldier (or a Talib) who can't care less who wins in Afghanistan as long as he has his adrenaline rush? (let me help, the words you looking for are "traitor" and "psychopath")

You don't have to introduce "good fight" to me. You have to explain what the hell good fights are doing in EVE. If "EVE is real", the conflict is real. Hulkageddon was real, (exhumer changes "fixed" it) as the miner did not want to be ganked. His tears were real. My enjoyment when I got in Jita with a billion worth of cargo during Burn Jita was real: I broke the 1B profit/day barrier the first time that Friday defying the largest entity of EVE. That was probably the pinnacle of my EVE play. The risk was real, I could lose 10-20% of my wealth. The victory was real, as back then the question if I can reaching titan money was widely doubted. When the Goons blown up those freighters, that was real too. Goons won, freighter pilot lost. He lost about 100 hours of farming.

Good fights, by definition are not real. They end or start no conflict, they have no past or future, they spawn no "butterfly effect", they are just a silly consensual game event. No different from WoW PvP.

I'm not saying that a PvP game with "good fights" is a bad game. I'm saying that it's not harsh, not unforgiving and above all not at all real. Prove me wrong! Tell me that there are groups whose actions are "real", their enemies are really defeated (instead of "gf" or "didn't want Delve anyway, we care about our kill count"). Tell me that someone is genuinely sad, angry or genuinely happy, grateful (like the saved miner in the EVE is real video), maybe learned something or changed his views due to your actions. That your EVE is real and not just League of Legends or WoW Arathi Basin bridge in space.

Why am I not unsubscribed yet? Because of two things: my girlfriend started to like it as "there are so nice quests here", "the scenery is beautiful" and "drones are cute pets". Definitely a satisfied customer. Hey, CCP, you should place ads in girl magazines as "the cutest MMO ever, type this code in and you get 21 days free trial and your career agent destroyer in pink". Secondly, my question isn't academic. I can be wrong, some groups may actually experience "EVE is real". Are there any out there? Or are you all satisfied with "good fights"?

As long as I find no purpose in EVE and actually considering leaving it would be utterly stupid to lead anyone. The corp I started is now disbanded. I apologize to those lured in, but if something is lost, it's better abort it fast.

Friday morning report: 127.0B (2.5B spent on main accounts, 1.9 spent on Logi/Carrier, 1.5 on Ragnarok, 1.1 on Rorqual, 1.4 on Nyx, 1.3 on Avatar, 2.6B received as gift).
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