While the negotiations with nullsec alliances go on, I must prepare if they'd fail. Thanks to my vast wealth and my 4K+ daily visit blog, I'm not in the sad position where I must accept unacceptable terms.
My goals in EVE are clear: hitting the M&S. My nullsec plans focus mostly on those who leech on sov-holding alliances by either carebearing for their own good but not contributing in defending the field and those who leech on the fame of their alliance without adding anything to it besides demands for others to stay docked. They are the most visible and loud, but they aren't the only M&S in EVE. Without an existing nullsec alliance I can't hunt them, as the 100+ people who sent me mails with the will of joining are mostly new players who don't yet have money and especially skillpoints to fly capitals/supercapitals which is a necessity in the sov game.
So both as an intermediate stage and as a great activity itself, the backup plan focuses on highsec M&S. They are not equal with carebears. Carebears (PvE-players) are playing the game in an avatar-selfish way which is completely OK. They have only what they've earned. The only thing they do wrong is undocking instead of trading in Jita but that's not a philosophical problem. As I pointed out, playing in a group is an ineffective way of making ISK or even individual fame. If you are a highsec PvE player, you should be in an NPC corp, or in a small corp with only your alts or real friends/family members. Joining with random people to make ISK is doing it wrong.
The highsec PvE corporations "do it wrong" because they are a collection of leeching M&S and socials who are helping these "new players". This is totally pointless and creates just another hive of idiocy and entitlement. We are here to end these. The plan is a highsec wardeccing corp that keeps as many highsec PvE corps decced for months as possible. Instead of gifting away titans, I'll spend my money to pay wardec bills. A wardec cost is about 500M/month on a 3-500-member PvE corp. So I can keep quite a few such corps decced forever just from my own income.
We will focus on the large PvE corps and keep them decced until they shrink down. We will hunt the members and every time tell them to quit that M&S-hive and play in NPC corp or a small corp with real friends. Alternatively they could join EVE-UNI or RvB where they could actually learn to play. If we force the supporting socials out, the rest of the M&S starve to death. If we force the M&S into NPC corp, he'll starve to death anyway as he can't support himself. The best thing in this is not needing any high organization, planning or alarm clocks. The average member just comes online, asks where other 2-3 are, join them and kill reds.
Important: in a highsec deccing corp you should not do any PvE activity. Have a separate ISKmaking character (hauler, trader, miner, missioner). You can (maybe should) have out of corp scout and maybe an also out of corp fleet booster. Remember that in highsec, a PvP corp must be pure-wolf. Even with very casual trading you can easily replace lost PvP ships and pay for PLEX to upkeep 2-3 accounts. I suggest to do so as sooner or later a move to nullsec will be in order (I assume the significant highsec PvE corporations can be fully exterminated in a year). For nullsec you'll need a capital ship pilot so I suggest to have a dedicated account with a pilot having +5 implants and sitting in a station, training for (super)capitals. You can have your PvE and PvP pilot on the same account, but it will slow them both, especially if your PvE activity is mining/missioning. Also it's good to have an NPC scout who can be logged in the same time. Anyway, if you plan to fly supercaps any time soon, being able to upkeep 3 accounts is an absolute minimum. If you are not especially excited about highsec M&S ganks, consider it a training period for our nullsec plans.
We'll seek cooperation with highsec PvP corps, but we are not like them. We don't care about losses, we don't care about ISK ratio, we measure our success in the number of M&S hives shrinking into non-existence. Our cooperation with highsec PvP would be limited to form an alliance where everyone is on his merry way, we just pay the deccing costs on the alliance level. I mean there is no point for our corp and corp X to dec corp Y independently, when our alliance can dec for all of us together.
What will happen if another PvP corp decs us for killmails? We'll form blobs and ruin their kill:death ratio. The only danger to us is an altruistic "protector" PvP corporation that wants to defend the "innocents". However as long as we can keep flying, we are winning even if they have much more kills, as the M&S and the supporting socials still don't dare to undock so their terrible corp will slowly but surely die.
Why would it work when similar plan of the Goons failed? At first because we'd live in high while most Goons could not bother to come here and also because we don't have in-corp freighters to retaliate on. Also, they were picking on corps of intelligent people like Jade Constantine while we'll be preying on M&S hives. It won't be hard to find them, their cans litter the newbie systems, luring the unsuspecting new players into their stinking "help each other" leech-fest.
Please comment on the possible problems, pros and cons of this plan. I'll make the corp if the immediate nullsec plans fail and I will participate with a scimitar (the fleets will be shield for higher speed) and two out-of-corp fleet/wing boosters/commanders for camps and larger engagements (a Tengu and a Loki).
Wednesday morning report: 116.6B (2.5B spent on main accounts, 1.8 spent on Logi/Carrier, 1.5 on Ragnarok, 1.0 on Rorqual, 1.4 on Nyx, 1.3 on Avatar, 2.6B received as gift).
My goals in EVE are clear: hitting the M&S. My nullsec plans focus mostly on those who leech on sov-holding alliances by either carebearing for their own good but not contributing in defending the field and those who leech on the fame of their alliance without adding anything to it besides demands for others to stay docked. They are the most visible and loud, but they aren't the only M&S in EVE. Without an existing nullsec alliance I can't hunt them, as the 100+ people who sent me mails with the will of joining are mostly new players who don't yet have money and especially skillpoints to fly capitals/supercapitals which is a necessity in the sov game.
So both as an intermediate stage and as a great activity itself, the backup plan focuses on highsec M&S. They are not equal with carebears. Carebears (PvE-players) are playing the game in an avatar-selfish way which is completely OK. They have only what they've earned. The only thing they do wrong is undocking instead of trading in Jita but that's not a philosophical problem. As I pointed out, playing in a group is an ineffective way of making ISK or even individual fame. If you are a highsec PvE player, you should be in an NPC corp, or in a small corp with only your alts or real friends/family members. Joining with random people to make ISK is doing it wrong.
The highsec PvE corporations "do it wrong" because they are a collection of leeching M&S and socials who are helping these "new players". This is totally pointless and creates just another hive of idiocy and entitlement. We are here to end these. The plan is a highsec wardeccing corp that keeps as many highsec PvE corps decced for months as possible. Instead of gifting away titans, I'll spend my money to pay wardec bills. A wardec cost is about 500M/month on a 3-500-member PvE corp. So I can keep quite a few such corps decced forever just from my own income.
We will focus on the large PvE corps and keep them decced until they shrink down. We will hunt the members and every time tell them to quit that M&S-hive and play in NPC corp or a small corp with real friends. Alternatively they could join EVE-UNI or RvB where they could actually learn to play. If we force the supporting socials out, the rest of the M&S starve to death. If we force the M&S into NPC corp, he'll starve to death anyway as he can't support himself. The best thing in this is not needing any high organization, planning or alarm clocks. The average member just comes online, asks where other 2-3 are, join them and kill reds.
Important: in a highsec deccing corp you should not do any PvE activity. Have a separate ISKmaking character (hauler, trader, miner, missioner). You can (maybe should) have out of corp scout and maybe an also out of corp fleet booster. Remember that in highsec, a PvP corp must be pure-wolf. Even with very casual trading you can easily replace lost PvP ships and pay for PLEX to upkeep 2-3 accounts. I suggest to do so as sooner or later a move to nullsec will be in order (I assume the significant highsec PvE corporations can be fully exterminated in a year). For nullsec you'll need a capital ship pilot so I suggest to have a dedicated account with a pilot having +5 implants and sitting in a station, training for (super)capitals. You can have your PvE and PvP pilot on the same account, but it will slow them both, especially if your PvE activity is mining/missioning. Also it's good to have an NPC scout who can be logged in the same time. Anyway, if you plan to fly supercaps any time soon, being able to upkeep 3 accounts is an absolute minimum. If you are not especially excited about highsec M&S ganks, consider it a training period for our nullsec plans.
We'll seek cooperation with highsec PvP corps, but we are not like them. We don't care about losses, we don't care about ISK ratio, we measure our success in the number of M&S hives shrinking into non-existence. Our cooperation with highsec PvP would be limited to form an alliance where everyone is on his merry way, we just pay the deccing costs on the alliance level. I mean there is no point for our corp and corp X to dec corp Y independently, when our alliance can dec for all of us together.
What will happen if another PvP corp decs us for killmails? We'll form blobs and ruin their kill:death ratio. The only danger to us is an altruistic "protector" PvP corporation that wants to defend the "innocents". However as long as we can keep flying, we are winning even if they have much more kills, as the M&S and the supporting socials still don't dare to undock so their terrible corp will slowly but surely die.
Why would it work when similar plan of the Goons failed? At first because we'd live in high while most Goons could not bother to come here and also because we don't have in-corp freighters to retaliate on. Also, they were picking on corps of intelligent people like Jade Constantine while we'll be preying on M&S hives. It won't be hard to find them, their cans litter the newbie systems, luring the unsuspecting new players into their stinking "help each other" leech-fest.
Please comment on the possible problems, pros and cons of this plan. I'll make the corp if the immediate nullsec plans fail and I will participate with a scimitar (the fleets will be shield for higher speed) and two out-of-corp fleet/wing boosters/commanders for camps and larger engagements (a Tengu and a Loki).
Wednesday morning report: 116.6B (2.5B spent on main accounts, 1.8 spent on Logi/Carrier, 1.5 on Ragnarok, 1.0 on Rorqual, 1.4 on Nyx, 1.3 on Avatar, 2.6B received as gift).
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