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Sunday, 2 June 2013

Why?

Posted on 22:00 by Unknown
The question always appears among comments. Being irrational saves others from answering it. "for fun lol" and "whatever feels good" is their answer. They PvP in frigates because it's fun. They roam and kill frigates because it's fun. They fight on Arathi Basin bridge because it's fun.

On the other hand why do I earn money, raided in blues or without fixed group in WoW? What is the point?

We are mortal. We will die. Every single one of us. Despite various priests earn good money making you believe that you'll be living on a cloud with 77 virgins next to a beer river, you'll just cease to exist. In a game it's even faster: stop playing and you cease to exist for the rest of the players. Sure, if you made some impression, people will remember you after your departure. But they are mortal too and sooner or later you'll be forgotten. Everything you were will disappear without a trace.

The ancient Greek scientists like Archimedes perished more than two thousand years ago, yet not forgotten. Why? Not simply because they made an impression with their personal skills (anyone knows who won the ancient Olympic games?) but because their methods were adopted by many people generations after generations. When you use a fan too cool your room, you use an optimized version of the screw of Archimedes, designed to move fluids. The area of a triangle is still calculated by the method set by Pythagoras. The people didn't learn them because of respect or because they were forced to, but because these methods made their life easier. The name of the one who first grabbed a lightning-struck branch and carried to the camp of his tribe could not be remembered due to lack of literacy. But the fire he brought home shaped the life of everyone in that camp and their children and their children's children up to the current generation.

I wish to create replicating and spreading methods of doing things that survive me both in my profession and my hobby: internet gaming. Those who stopped boosting morons and slackers in WoW guilds after reading my blog, play differently due to my effort. They will also drag others to do so and by abandoning the M&S force them to find a new host or stop leeching. I realized and published that the EVE money is in highsec and nullsec is just a ghetto where impoverished youth brawling for street fame. From the fact I have so much haters (instead of just being ignored) it seems many victims stopped serving various manipulators and started to earn ISK and may also think about the social structure of the game itself (will no longer see nullsec fighters as badass kings of space but as brawling punks in a rust-zone block). Those tens of thousands who already read the World of Tanks cheat articles will no longer support a cheater organization and will look more critically to other cheating ones too.

In a month or two, no one will remember that you killed a T3 with a frig. In a year or two, no one will remember that you manipulated a bunch of people into a space empire (how many current EVE players know what "BoB" means, besides "some bad pubbie shit we hate"?) Similarly they will not remember that I killed 52B worth of ships all alone in a month. But they will know that you can get under the guns of a larger ship, leadership is about manipulation and the best way of getting a good killboard is ganking miners. People will be forgotten, but methods will live because they are useful.

What will be left of you after the last man who known you died?
Or less dramatically: what will be left of you in a game when your last buddy stopped playing?
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