Wow Tech Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Sunday, 30 June 2013

The one rule to keep to be absolutely safe in EVE

Posted on 22:00 by Unknown
Jester wrote how complicated EVE is and how easy you can have losses on mechanics you didn't understand and had little chance to learn it due to no documentation. He is wrong. You can avoid all hurting losses by keeping one simple rule: "don't mess with anything that you'd hate to lose". This is a slight rephrasing of "don't fly anything you can't afford to lose", a rule told to every newbie many times.

Yesterday I misclicked and instead of "create contract", I clicked "plug in", so my station trader alt has now 5% more firepower with large hybrid turrets and 5% more armor HP. Bye-bye 0.28B. Was it a honest mistake? Yes it was. Was it due to some obscure mechanic? Yes, since I couldn't plug in these implants earlier, their requirements were stealth-nerfed to cybernetics 4 from 5. Did I immediately filled the implant slots of all my alts with random 1% implants? Of course I did.

But did it hurt? No. I have more than 100B in implants that aren't even listed on the market. The loss can't even make a visible bump on my chart. If it was on my first week, I'd lost everything I had. But in my first week I did not run around with 100+M implants. I was selling skillbooks I bought from newbies in Uitra and Akianavas.

The point is that you shouldn't mess with things that consist large amount of your assets. One day or the other you'll lose it. This is why people should have insurance on their homes, despite on the long run they lose money on it: to not suffer a crippling loss. Having a supercarrier with 200M in the wallet is a disaster waiting to happen. If your total assets are 30B, then even dreadnoughts are risky for you, stick to T2 fit, full insured carriers, that's only 600M to lose, you'll manage.

People push things too hard and suffer for it. They shouldn't live on the edge. People keeping the one rule can safely learn on their own experience. This is why I didn't buy a titan pilot, despite people told me. I could afford a titan when I was 5 months old. But I think I'd lost that titan already, and losing 90B when all you have is 150 is dumb. In other words, I could afford to have a titan when I was 5 months old, but I couldn't afford to lose it. So I would have been like the ordinary titan pilots who never log in or even quit the game. I'm sure that I will lose my first titan in a few months due to my own mistake, and I wanted to wait to the point when I can honestly say that "this was dumb, now let's do it again without the stupid part" instead of shouting obscenities to my keyboard.

Now I have a humble suggestion to CCP that would greatly increase its customer retention: since most losses are connected to ships blowing up, the hurting losses could be removed from the game by demanding players to have 2x more liquid cash than their ship's worth (hull+fit+cargo). If you have a 100M ship, you must have 200M cash in your wallet to undock. If you are already outside but don't have the money, you can't use offensive modules on it, so you can move it, but can't use it.

With this, CCP could enforce people to keep the only one rule needed to have a pleasant gaming experience instead of a ragequit over losing everything to a misclick: don't mess with things you'd hate to lose.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in ISK | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Suffer mortals, as your pathetic password betrays you!
    One of the things we often don't put much thought into is password selection. Usually it is a loved-one's name or an easily remembe...
  • (I'm not) defining lowsec
    This is a rather short post, will be one more today, about my very first PvP action. Sugar reminded me of a problem that I read about a l...
  • The big EVE trick
    What is an easy game: where everyone can achieve what he wants easily. What is a hard game: where you can only advance by becoming better an...
  • You must station trade what you haul
    Well, actually you don't if you are fine with hauling for buy orders. This case you lose serious profit. If you are the station trader o...
  • The (total lack of) balance of trade of highsec
    The fact that you can be much more rich in highsec than in the competitive areas of EVE (low, null, WH) is one of my main messages. It can b...
  • Thinking about highsec POCOs
    In the next EVE patch, Rubicon, highsec customs offices will be capturable by players (actually you destroy and build your own, but it's...
  • What would happen if people could trade?
    The question of mirror-ability of strategies often comes up when I post my trading strategy. The 0.01 strategy is clearly mirror-able. If th...
  • October ganking report
    October was a great month for my corporation , We Gank Because We Care. You can see the results on the killboard but since October was 31 d...
  • The proper profit metric
    Live moron of the weekend post . Did they spent the last month under a rock? People having trouble making ISK with trading. Some rather go m...
  • ur a kid!
    The title is a troll comment I get often. It doesn't make much sense. It's clearly not an argument. While we know that socials don...

Categories

  • account
  • account theft
  • adobe
  • alpha
  • arena tournament
  • authenticator
  • authenticators
  • battle.net
  • beta
  • blizzard
  • brute force
  • cataclysm
  • diablo 3 phishing scam
  • dictionary attack
  • drive-by
  • email
  • fake
  • flash
  • game
  • Gold
  • guild
  • gumblar
  • hacked
  • hacking
  • hacks
  • Ideas
  • ISK
  • keylogger
  • march
  • mmo-champion
  • New
  • password
  • password stealing
  • patching
  • phishing
  • raiding
  • Random
  • ranks
  • remote auction house
  • scam
  • scams
  • security
  • security checklist
  • soccer
  • strong password
  • trojan
  • vulnerability
  • warcraft
  • wow
  • wowarmory
  • wowmatrix

Blog Archive

  • ▼  2013 (242)
    • ►  November (15)
    • ►  October (25)
    • ►  September (24)
    • ►  August (21)
    • ►  July (24)
    • ▼  June (22)
      • The one rule to keep to be absolutely safe in EVE
      • Dirty way to cleanse EVE from dirt
      • 0.5T
      • Wrong ragequit over a right reason + the importanc...
      • Why there are no NPC teammates?
      • Why the bind-on-pickup and mudflation?
      • The horrible industrial rebalance
      • Business Thursday: lazy man's PI
      • What makes an MMO different from WoW?
      • The dumbest game company ever
      • Why there are oppressive governments everywhere?
      • The uniqueness of EVE skill system
      • Business thursday: Traffic jam at Jita
      • The money is in the Goon schemes!
      • How can TEST win this?
      • League of Legends: easy as newbie
      • The first and last mistake of The Mittani
      • Pixel war on sexism, racism and other bad -isms?
      • There is no such thing as "free beer"
      • Damsel in distress
      • The true purpose of highsec
      • Why?
    • ►  May (22)
    • ►  April (22)
    • ►  March (20)
    • ►  February (21)
    • ►  January (26)
  • ►  2012 (261)
    • ►  December (24)
    • ►  November (21)
    • ►  October (24)
    • ►  September (21)
    • ►  August (26)
    • ►  July (25)
    • ►  June (20)
    • ►  May (25)
    • ►  April (23)
    • ►  March (23)
    • ►  February (23)
    • ►  January (6)
  • ►  2011 (4)
    • ►  September (1)
    • ►  April (1)
    • ►  March (1)
    • ►  January (1)
  • ►  2010 (17)
    • ►  November (1)
    • ►  September (2)
    • ►  August (1)
    • ►  July (1)
    • ►  June (2)
    • ►  May (2)
    • ►  April (1)
    • ►  March (2)
    • ►  February (2)
    • ►  January (3)
  • ►  2009 (4)
    • ►  December (1)
    • ►  October (1)
    • ►  September (1)
    • ►  July (1)
Powered by Blogger.

About Me

Unknown
View my complete profile