Playing a missioner, ratter, PI, manufacturer or miner is a valid playstyle in EVE. It's also necessary as without them there wouldn't be any ships, ISK, modules, implants. However this playstyle is completely asocial. You can't do it with other people outside of WH space. Actually you can, it's just horribly unprofitable.
I've covered highsec: if you join a corporation, you open yourself to awoxers and wardeccers while receiving little rewards as other players can't really cooperate with you outside of incursions.
Now nullsec has complexes that are better done with a group. Also, in nullsec you must belong to a real player corporation to dock on non-NPC stations. However in nullsec the force projection of cynos made an awkward effect: the larger group you are in, the more likely you die. In WH space if you rat in a group, the roaming gang needs to be a larger group. However in nullsec a single frigate can find you, light a cyno and pour a larger gang in.
Since you are in PvE ships, you have little chance to fight back. Your best option is to remain unnoticed. If no one knows where you are, if you aren't lighting up the system in the various statistics, you can only be found by chance. Also, even if you are found, they may consider you not worthy enough to use their bridge. So they rather just leave you be.
Add spies to the picture and you get into a situation where everyone fears blues as much as they fear reds. Every blue can be a spy or someone who just brings attention. So you rat, mine, PI, manufacture all alone, with your alts. For most people it's not a fun gameplay. How about being the gang that drops? That's fun! Except they have nothing to drop on, because everyone already learned his lesson: PvE alone, dock up when someone comes. Maybe something should be done with force projection.
PS: if you still want to try out living in nullsec, no strings attached, come to Delve as a renter. Don't forget to mention me as your referral!
I've covered highsec: if you join a corporation, you open yourself to awoxers and wardeccers while receiving little rewards as other players can't really cooperate with you outside of incursions.
Now nullsec has complexes that are better done with a group. Also, in nullsec you must belong to a real player corporation to dock on non-NPC stations. However in nullsec the force projection of cynos made an awkward effect: the larger group you are in, the more likely you die. In WH space if you rat in a group, the roaming gang needs to be a larger group. However in nullsec a single frigate can find you, light a cyno and pour a larger gang in.
Since you are in PvE ships, you have little chance to fight back. Your best option is to remain unnoticed. If no one knows where you are, if you aren't lighting up the system in the various statistics, you can only be found by chance. Also, even if you are found, they may consider you not worthy enough to use their bridge. So they rather just leave you be.
Add spies to the picture and you get into a situation where everyone fears blues as much as they fear reds. Every blue can be a spy or someone who just brings attention. So you rat, mine, PI, manufacture all alone, with your alts. For most people it's not a fun gameplay. How about being the gang that drops? That's fun! Except they have nothing to drop on, because everyone already learned his lesson: PvE alone, dock up when someone comes. Maybe something should be done with force projection.
PS: if you still want to try out living in nullsec, no strings attached, come to Delve as a renter. Don't forget to mention me as your referral!
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