Supercapitals die every week without making any change in the universe of EVE. The death of a mining titan, Daves Dream, the jump-OH-NO-BRIDGE dozens, the bumped out RA titans and even the 15 -A- supercarriers told no other message than "don't be an idiot". These were all ganks started by someone doing something seriously dumb. All and every one of them could be prevented by utilizing common sense.
The 7 lost SOLAR supercarriers at 1V-LI2 were different. They were sent to battle willingly. They were in a supercap blop, just like the book said. They weren't idiot fitted (OK, he was). They were supported by fifty-something carriers and a huge subcap fleet. They were in a time zone very inconvenient for US and west-EU players while acceptable for their mostly Russian playerbase. There was nothing to stop a decisive victory for SOLAR.
If you remember the screenshots from yesterday, I was in the fleet that turned it upside down. We were camping LGK to let a few of our supers clear up towers, usual business. The FC entertained us by live commentary on the 1V-LI2 battle, yet in just capital phase. When the supers were dropped, silence was asked and in like 15 minutes we were already bridging. 3 midpoints later we arrived with 19 titans and forty-something supercarriers and a whole Navy Apocalypse fleet, massacring SOLAR.
What does that mean? That you don't have to be an idiot to lose supers. You can do everything perfectly and still lose supers and your system if you are not blue to HBC. 1V-LI2 was a power display, a proof that HBC can throw a large supercapital blob supported by the strongest existing subcap doctrine fleet in an inconvenient time at the other end of the galaxy. You can't plan strategy the way you did a week ago. If you are not a blue to HBC, your supercapital fleet is just for ratting and drive-by shooting ratting carriers. You can't field them in a battle where the enemy has reasonable chance tackling them even for a short period of time. That short time can see a cyno go up and a HBC supercap blob arriving. This limits capital activity of non-blue entities to suicide dreads and non-triaged carriers sitting on a station undock.
The "normal" way of "progressing" in null was building supercaps. Both individuals and alliances were busy focusing their resources to supers. This led to a serious form of elitism, if you didn't have at least a carrier, you weren't even considered human being. The term "rifter noobs", used on Goons and TEST was referring not to actual Rifters (I barely see any) but as "subcap pilots". However this was the building point. Goons and TEST had little supercap power but could start to grow using subcap blobs. Subcapitals are hard to hit by capitals and are much cheaper. They can clear tackle fast and tackle supers. Using subcapitals, mostly cheap battlecruisers, Goons and TEST could grow big enough to be accepted as allies by Pandemic Legion, the largest holders of supers. I doubt that PL choose to side with TEST because Rifters are cute. They recognized that TEST has what they don't: a subcap blob that can tackle enemy supers and free their own.
This is the way, the only way front of the other alliances/coalitions. They must give up their elitist "green killboard" attitude and must accept everyone (except troublemakers, awoxers) who are ready to fly even a Rifter on their side. Had SOLAR have a fleet of battlecruisers, they could clear tackle fast enough. Elitism, "ima l33t ur a n00b" trashtalk and "60M SP or GTFO" have died in 1V-LI2. You need a blob of subcaps to do anything in the Sov map from now on.
I hope that the eastern, mostly Russian alliances recognize this and start a recruitment campaign, making null even more accepting to new players. They have time, as HBC and CFC don't have the ability to manage their regions today, so they aren't in a direct danger of invasion. But as the "Rifter noobs" grow up and more people join (in the last 30 days HBC gained 2600 members), more and more regions will be needed. If they remain as AAA, still daydreaming about being elite, one day they'll have nowhere else to live than NPC null.
Blatant self-ad: don't miss tomorrows post, really important findings incoming.
Wednesday morning report: 177.0B (5.5 spent on main accounts, 6.5 spent on Logi/Carrier, 3.2 on Ragnarok, 2.7 on Rorqual, 2.8 on Nyx, 2.8 on Dread, 37.4 sent as gift)
The 7 lost SOLAR supercarriers at 1V-LI2 were different. They were sent to battle willingly. They were in a supercap blop, just like the book said. They weren't idiot fitted (OK, he was). They were supported by fifty-something carriers and a huge subcap fleet. They were in a time zone very inconvenient for US and west-EU players while acceptable for their mostly Russian playerbase. There was nothing to stop a decisive victory for SOLAR.
If you remember the screenshots from yesterday, I was in the fleet that turned it upside down. We were camping LGK to let a few of our supers clear up towers, usual business. The FC entertained us by live commentary on the 1V-LI2 battle, yet in just capital phase. When the supers were dropped, silence was asked and in like 15 minutes we were already bridging. 3 midpoints later we arrived with 19 titans and forty-something supercarriers and a whole Navy Apocalypse fleet, massacring SOLAR.
What does that mean? That you don't have to be an idiot to lose supers. You can do everything perfectly and still lose supers and your system if you are not blue to HBC. 1V-LI2 was a power display, a proof that HBC can throw a large supercapital blob supported by the strongest existing subcap doctrine fleet in an inconvenient time at the other end of the galaxy. You can't plan strategy the way you did a week ago. If you are not a blue to HBC, your supercapital fleet is just for ratting and drive-by shooting ratting carriers. You can't field them in a battle where the enemy has reasonable chance tackling them even for a short period of time. That short time can see a cyno go up and a HBC supercap blob arriving. This limits capital activity of non-blue entities to suicide dreads and non-triaged carriers sitting on a station undock.
The "normal" way of "progressing" in null was building supercaps. Both individuals and alliances were busy focusing their resources to supers. This led to a serious form of elitism, if you didn't have at least a carrier, you weren't even considered human being. The term "rifter noobs", used on Goons and TEST was referring not to actual Rifters (I barely see any) but as "subcap pilots". However this was the building point. Goons and TEST had little supercap power but could start to grow using subcap blobs. Subcapitals are hard to hit by capitals and are much cheaper. They can clear tackle fast and tackle supers. Using subcapitals, mostly cheap battlecruisers, Goons and TEST could grow big enough to be accepted as allies by Pandemic Legion, the largest holders of supers. I doubt that PL choose to side with TEST because Rifters are cute. They recognized that TEST has what they don't: a subcap blob that can tackle enemy supers and free their own.
This is the way, the only way front of the other alliances/coalitions. They must give up their elitist "green killboard" attitude and must accept everyone (except troublemakers, awoxers) who are ready to fly even a Rifter on their side. Had SOLAR have a fleet of battlecruisers, they could clear tackle fast enough. Elitism, "ima l33t ur a n00b" trashtalk and "60M SP or GTFO" have died in 1V-LI2. You need a blob of subcaps to do anything in the Sov map from now on.
I hope that the eastern, mostly Russian alliances recognize this and start a recruitment campaign, making null even more accepting to new players. They have time, as HBC and CFC don't have the ability to manage their regions today, so they aren't in a direct danger of invasion. But as the "Rifter noobs" grow up and more people join (in the last 30 days HBC gained 2600 members), more and more regions will be needed. If they remain as AAA, still daydreaming about being elite, one day they'll have nowhere else to live than NPC null.
Blatant self-ad: don't miss tomorrows post, really important findings incoming.
Wednesday morning report: 177.0B (5.5 spent on main accounts, 6.5 spent on Logi/Carrier, 3.2 on Ragnarok, 2.7 on Rorqual, 2.8 on Nyx, 2.8 on Dread, 37.4 sent as gift)
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