Jester and his alliance started he "Scouring of the Shire" campaign, cleaning Syndicate from alliances that give them no good fights, either by docking up or by showing up with a logi-heavy team. They attack structures of the ones they find unworthy of living in Syndicate to stop them making money, making them leave. It goes well, which isn't surprising if you consider that the targets are picked exactly for not fighting. However it doesn't make Jester happy:
"The other interesting thing about this campaign so far is how it's both revitalized Rote Kapelle and recommited us to the alliance's mission not to hold sov. We're having to use so many tactics that are required for sov warfare: the blobs, the hell-camps, the alarm clock ops, the bridging. Most of it just isn't our style and never will be. This is and remains the biggest problem with this game, and the one that threatens to eventually wreck the whole thing. The number of EVE Online super-powers continues to dwindle from eight to six to four to three... and now threatens to become two over the next year. The blobs are getting bigger and bigger and bigger while ironically the targets for them dwindle. Where does that leave those few groups like Rote Kapelle that just have no interest in being part of that game?"
Poor Jester bumped into the same problem as my girlfriend, just from the other direction. Jester would like to participate in the gameplay but it's denied from him by others running from a fight unless they have a massively overwhelming fleet. Jester actively refuses to take part in the main storyline while my girlfriend simply sees no reason to participate.
Practically all PvP games offer "good fights". EVE is probably the worst place for looking for "good fights" because the defeated one must grind his losses back by doing PvE to be able to fight again. I guess half-life counterstrike wouldn't be so popular if the defeated team would be placed to a special map where they must shovel manure and carry boxes for half an hour to earn money for weapons. You must have a reason to do so. To go and do something you don't like to be able to fight again.
The powerblocks Jester denounces are formed around and against ideas. The Mittani, Makalu, Vince "FalconMate" Draken aren't just friendly/enemy players. Your reaction towards their internet persona is real (which hopefully you don't mix with real life person). The "no shits given" attitude of TEST and the "we are the elite" attitude of -A- aren't about pixels but real egos. The combatants of the South aren't grinding ISK to blow up pixels but to "silence that yelling ass Makalu" or "show those TEST retards who's the man". Something real.
The only sin the "Syndicate carebears" committed is being bad in a video game. They are doing PvE in the worst possible region for it. They should be in highsec, rented null or a C3. But I doubt Rote Kapelle members really dislike the "being bad in a video game" people. Therefore grinding them down isn't satisfying, as it's not real. You could do the same in Arathi Basin with much less grinding, bridging, alarm clocks.
The goals of Jester can't be reached. The evicted bad players will be replaced by even worse players. Or by nothing. If Jester and his friends have enough stamina, they can clean up Syndicate, making it the most desolate place in New Eden. But they can't get what they want, a group that will fight good. Because those people have much better options than blowing up battlecruisers just for the sake of it. They can fight for something real. Or they can just stay in highsec and watch their wallet grow. There are three ways to get into fights:
The moron of the week is Ice Slicer whose social thinking is absurd. "I would think less of myself" could be a motto for M&S.
Hard contender for the moron of the week position is the -A- FC who thought the HBC staging system is a good place for a battleship roam.
Saturday morning report: 182.1B Sent 2B to my nullsec industrial alt to start up some trading in Delve. (6.6 spent on main accounts, 7.1 spent on Logi/Carrier, 3.8 on Ragnarok, 3.3+2.0 on Rorqual, 3.4 on Nyx, 3.4 on Dread, 37.4 sent as gift)
Sunday morning report: 182.9B (6.6+0.5 spent on main accounts, 7.1 spent on Logi/Carrier, 3.8 on Ragnarok, 3.3+2.0 on Rorqual, 3.4 on Nyx, 3.4 on Dread, 37.4 sent as gift)
Monday morning report: 183.7B (6.6+0.5 spent on main accounts, 7.1 spent on Logi/Carrier, 3.8 on Ragnarok, 3.3+2.0 on Rorqual, 3.4 on Nyx, 3.4 on Dread, 37.4 sent as gift)
"The other interesting thing about this campaign so far is how it's both revitalized Rote Kapelle and recommited us to the alliance's mission not to hold sov. We're having to use so many tactics that are required for sov warfare: the blobs, the hell-camps, the alarm clock ops, the bridging. Most of it just isn't our style and never will be. This is and remains the biggest problem with this game, and the one that threatens to eventually wreck the whole thing. The number of EVE Online super-powers continues to dwindle from eight to six to four to three... and now threatens to become two over the next year. The blobs are getting bigger and bigger and bigger while ironically the targets for them dwindle. Where does that leave those few groups like Rote Kapelle that just have no interest in being part of that game?"
Poor Jester bumped into the same problem as my girlfriend, just from the other direction. Jester would like to participate in the gameplay but it's denied from him by others running from a fight unless they have a massively overwhelming fleet. Jester actively refuses to take part in the main storyline while my girlfriend simply sees no reason to participate.
Practically all PvP games offer "good fights". EVE is probably the worst place for looking for "good fights" because the defeated one must grind his losses back by doing PvE to be able to fight again. I guess half-life counterstrike wouldn't be so popular if the defeated team would be placed to a special map where they must shovel manure and carry boxes for half an hour to earn money for weapons. You must have a reason to do so. To go and do something you don't like to be able to fight again.
The powerblocks Jester denounces are formed around and against ideas. The Mittani, Makalu, Vince "FalconMate" Draken aren't just friendly/enemy players. Your reaction towards their internet persona is real (which hopefully you don't mix with real life person). The "no shits given" attitude of TEST and the "we are the elite" attitude of -A- aren't about pixels but real egos. The combatants of the South aren't grinding ISK to blow up pixels but to "silence that yelling ass Makalu" or "show those TEST retards who's the man". Something real.
The only sin the "Syndicate carebears" committed is being bad in a video game. They are doing PvE in the worst possible region for it. They should be in highsec, rented null or a C3. But I doubt Rote Kapelle members really dislike the "being bad in a video game" people. Therefore grinding them down isn't satisfying, as it's not real. You could do the same in Arathi Basin with much less grinding, bridging, alarm clocks.
The goals of Jester can't be reached. The evicted bad players will be replaced by even worse players. Or by nothing. If Jester and his friends have enough stamina, they can clean up Syndicate, making it the most desolate place in New Eden. But they can't get what they want, a group that will fight good. Because those people have much better options than blowing up battlecruisers just for the sake of it. They can fight for something real. Or they can just stay in highsec and watch their wallet grow. There are three ways to get into fights:
- Joining a nullsec empire and fight in huge fleets. The enemy must show up or they lose their space.
- Lowsec piracy, highsec ganking: bringing the fight to people who don't want it.
- RvB: consensual PvP
The moron of the week is Ice Slicer whose social thinking is absurd. "I would think less of myself" could be a motto for M&S.
Hard contender for the moron of the week position is the -A- FC who thought the HBC staging system is a good place for a battleship roam.
Saturday morning report: 182.1B Sent 2B to my nullsec industrial alt to start up some trading in Delve. (6.6 spent on main accounts, 7.1 spent on Logi/Carrier, 3.8 on Ragnarok, 3.3+2.0 on Rorqual, 3.4 on Nyx, 3.4 on Dread, 37.4 sent as gift)
Sunday morning report: 182.9B (6.6+0.5 spent on main accounts, 7.1 spent on Logi/Carrier, 3.8 on Ragnarok, 3.3+2.0 on Rorqual, 3.4 on Nyx, 3.4 on Dread, 37.4 sent as gift)
Monday morning report: 183.7B (6.6+0.5 spent on main accounts, 7.1 spent on Logi/Carrier, 3.8 on Ragnarok, 3.3+2.0 on Rorqual, 3.4 on Nyx, 3.4 on Dread, 37.4 sent as gift)
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