In the recent days, after I abandoned the failed ganking project, I was a bit lost. People do stupid stuff out of desperation. I almost done one: joining a WH corp that has been asking me to time to time again.
Actually they almost got me, probably liberating me from a Moros (either by their own hands, or by the hands of their enemies) and a Slave pod. The reason I finally bugged out was being totally lost waiting for the orders. I had no idea what will happen, what is the fleet comp, what will we do, how do we get there. Sure, opsec. But in null opsec only meant I didn't know where will the op take place and maybe who will be the hostiles. I always knew what will we do and how to do it. Here, nothing. So I quit before the op took place (if there was an op at all and not just a trap for my Moros).
However the above isn't the fault of that particular WH group (assuming they wasn't just after a Moros awox), but the WH mechanics itself. Even in the lawless nullsec, there is infrastructure. There are fixed gates, stations where your stuff is safe, sites you can farm, means to move to Empire space and so on. But above all, there is market and contract system, allowing both asynchronous and secure transactions.
In a WH you can only exchange items if you are online when the other guy and if you fully trust him. Hint: if you fully trust anyone in EVE, you are a scam victim. This means you have to do everything yourself, assuming you have your own tower. But unless it's your corp, you won't get rights to manage towers. So your life is practically waiting around for being commanded and hoping that your corpmates don't screw over you.
There were boring moments during ganking. It often felt just a dumb grind. But I was always, completely under my own control. I could change what I do, do it differently or in a different space or just dock up and leave the computer. Waiting around having no idea what will happen (especially with a moderately blinged Moros), was probably the worst experience I had during playing EVE. Pulling the plug, sending that "I'm out" mail was a liberating moment.
No way I go WH space, unless I can figure out how to cooperate with people using automated and secure methods, protocols, guides and so on instead of "sit tight and do as I say". Since CCP doesn't consider WH space a priority, it's clear that I can't hope for developer help. So now I'd say with 99.99% probability that I won't be in a wormhole in my EVE life.
Anyway, as the Rubicon expansion is so Highsec focused, I think I'm already in the right place. Just have to figure out how to get something out of it.
The more I think about, the less I want to join the recent nullsec conflict either. Not because I can't really identify with either the totally fragmented SoCo, nor N3 who couldn't tie their shoes without PL who did not even declared to be in this conflict. The real reason is the altruism from the position of a pilot. Imagine that I'm a BL pilot, flying hundreds of hours of combat and finally we win and beat out N3 from South. Now what? What did I won? I can rat in the new space, sure! But I could get ratting right after paying a small sum to join one of the dozen renter alliances. What does this war offer to the winners?
So I have to find a project that is:
Actually they almost got me, probably liberating me from a Moros (either by their own hands, or by the hands of their enemies) and a Slave pod. The reason I finally bugged out was being totally lost waiting for the orders. I had no idea what will happen, what is the fleet comp, what will we do, how do we get there. Sure, opsec. But in null opsec only meant I didn't know where will the op take place and maybe who will be the hostiles. I always knew what will we do and how to do it. Here, nothing. So I quit before the op took place (if there was an op at all and not just a trap for my Moros).
However the above isn't the fault of that particular WH group (assuming they wasn't just after a Moros awox), but the WH mechanics itself. Even in the lawless nullsec, there is infrastructure. There are fixed gates, stations where your stuff is safe, sites you can farm, means to move to Empire space and so on. But above all, there is market and contract system, allowing both asynchronous and secure transactions.
In a WH you can only exchange items if you are online when the other guy and if you fully trust him. Hint: if you fully trust anyone in EVE, you are a scam victim. This means you have to do everything yourself, assuming you have your own tower. But unless it's your corp, you won't get rights to manage towers. So your life is practically waiting around for being commanded and hoping that your corpmates don't screw over you.
There were boring moments during ganking. It often felt just a dumb grind. But I was always, completely under my own control. I could change what I do, do it differently or in a different space or just dock up and leave the computer. Waiting around having no idea what will happen (especially with a moderately blinged Moros), was probably the worst experience I had during playing EVE. Pulling the plug, sending that "I'm out" mail was a liberating moment.
No way I go WH space, unless I can figure out how to cooperate with people using automated and secure methods, protocols, guides and so on instead of "sit tight and do as I say". Since CCP doesn't consider WH space a priority, it's clear that I can't hope for developer help. So now I'd say with 99.99% probability that I won't be in a wormhole in my EVE life.
Anyway, as the Rubicon expansion is so Highsec focused, I think I'm already in the right place. Just have to figure out how to get something out of it.
The more I think about, the less I want to join the recent nullsec conflict either. Not because I can't really identify with either the totally fragmented SoCo, nor N3 who couldn't tie their shoes without PL who did not even declared to be in this conflict. The real reason is the altruism from the position of a pilot. Imagine that I'm a BL pilot, flying hundreds of hours of combat and finally we win and beat out N3 from South. Now what? What did I won? I can rat in the new space, sure! But I could get ratting right after paying a small sum to join one of the dozen renter alliances. What does this war offer to the winners?
So I have to find a project that is:
- Profitable to the participants, even if we consider the cost of opportunities widely available to people.
- Allow the participants to co-operate via safe and standard methods instead of blindly trusting me or each other.
- Has some other impact in New Eden than making us stupidly rich. (trading would cover the first two)
0 comments:
Post a Comment