Sugar wrote how she disagrees that lowsec pirates who shoot anything that moves are "evil" and deserve punishment in the form of poverty. However I never mixed moral into my statements that pirates eat what they cooked. There is nothing immoral in wearing a T-shirt and a short. But if you do it in winter, you'll end up in the hospital. I believe that non-FW lowsec is necessarily poor and any design change that tries to give income to lowsec pirates will either fail or some block shows up and dominate the zone, destroying its "pirate" nature.
The main "immorality" of lowsec is people hurting each other without reason. Every single society bans that. In EVE alliances killing blues (outside of organized thunderdomes) is a good way to get to the NPC corp. However this rule applies only to society members. Killing outsiders is a common activity both in real life and in games. You can get various medals if you do the bad things to "the enemy". The lowsec pirates actually not immoral, since they aren't blue to their victim, and everyone shoot non-blue "outsiders" in EVE, except the roleplayers in Providence.
Why do others consider lowsec pirates "bad" then? Because they don't "rightfully own" their land, like WH and sov-null alliances. But they are wrong, since the WH and null alliances gained their land via violence, so their ownership isn't more moral than the "gate ownership" of the gatecamper pirates.
What is the action that has poverty as consequence in lowsec? Being small-gang. Everyone else is surrounded by blues. If you are in a WH, most people in your WH are your friendlies (except when an invasion is in progress). If you are in null, blues own every system in several regions. Even the FW-lowsec residents are surrounded by friendly militia members. A blue means someone who doesn't shoot you and even better, someone who shoots the one who'd shoot you (or at least a decoy to be shot instead of you). The more blues are around you, the less likely you are shot at, therefore can farm in peace.
Since lowsec pirates have very few blues and the presence of hostiles in "their" systems is the norm, they can never farm in peace. Since they can't farm, it doesn't matter how profitable it would be to farm, so buffing income sources wouldn't help. Of course there can be a point where it's so profitable that a nullsec block moves in, fill it with blues, exterminate the pirates and start farming.
There cannot be profit without relative peace. There cannot be peace without some form of law, that is usually internalized by the social people as moral, "the right thing. A land where piracy is the norm is an impoverished land. Think of Somalia!
The main "immorality" of lowsec is people hurting each other without reason. Every single society bans that. In EVE alliances killing blues (outside of organized thunderdomes) is a good way to get to the NPC corp. However this rule applies only to society members. Killing outsiders is a common activity both in real life and in games. You can get various medals if you do the bad things to "the enemy". The lowsec pirates actually not immoral, since they aren't blue to their victim, and everyone shoot non-blue "outsiders" in EVE, except the roleplayers in Providence.
Why do others consider lowsec pirates "bad" then? Because they don't "rightfully own" their land, like WH and sov-null alliances. But they are wrong, since the WH and null alliances gained their land via violence, so their ownership isn't more moral than the "gate ownership" of the gatecamper pirates.
What is the action that has poverty as consequence in lowsec? Being small-gang. Everyone else is surrounded by blues. If you are in a WH, most people in your WH are your friendlies (except when an invasion is in progress). If you are in null, blues own every system in several regions. Even the FW-lowsec residents are surrounded by friendly militia members. A blue means someone who doesn't shoot you and even better, someone who shoots the one who'd shoot you (or at least a decoy to be shot instead of you). The more blues are around you, the less likely you are shot at, therefore can farm in peace.
Since lowsec pirates have very few blues and the presence of hostiles in "their" systems is the norm, they can never farm in peace. Since they can't farm, it doesn't matter how profitable it would be to farm, so buffing income sources wouldn't help. Of course there can be a point where it's so profitable that a nullsec block moves in, fill it with blues, exterminate the pirates and start farming.
There cannot be profit without relative peace. There cannot be peace without some form of law, that is usually internalized by the social people as moral, "the right thing. A land where piracy is the norm is an impoverished land. Think of Somalia!
0 comments:
Post a Comment