Wow Tech Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Tuesday, 19 February 2013

Solo is alone

Posted on 22:00 by Unknown
I've written about it multiple times: EVE Online is very solo friendly MMO and does not support group play outside of nullsec Sov war (where it support huge fleets). Now I can talk about another aspect of it: suicide ganking.

I started it in the New Order fleets. I couldn't gank anything alone due to low skillpoints and no clue how to do it. I flew dozens of fleets as scout, ganker and even as FC. I learned it inside out and also gained skillpoints to T2 guns. From there I was able to hit Retrievers and Covetors with pods in 0.5-0.6, Hulks with pods in 0.5, without in 0.6 and Mackinaws in 0.5. Solo I wasn't bound to other people, I could act completely according to my own schedule. It was much more efficient, even if I was bound to 0.5-0.6 and had to pass on juicy but somewhat tanked targets. Since its easier to find targets where dozens of other people don't gank, so I moved away from the main New Order fleet and started to solo gank, never looked back.

Why is it a problem? Because it's another example of the "better alone" design of EVE. No matter what aspect of the game you look at, the skilled player has no reason to team up with others, as he can get the highest efficiency by playing alone. The best gankers of the New Order are playing (mostly) solo, therefore the fleets, where the newbie members could learn, are suffering. Of course we could play in fleets, but it would be an altruist move, sacrificing our own efficiency to help others. I saw the same with missioning, mining, trading and now with ganking.

On the one hand it's great as it allows the player to rely on no one else, therefore his results coming only from his own performance. On the other hand it's expelling social players, since it limits "team" aspect to "chatting while playing solo". I am on the minerbumping channel but my participation is limited to sharing kills and answering technical questions. We no longer play together, despite we keep on fighting the same campaign.

I'm not sure if it's a problem at all. After all I always supported a-social approach to problems. I enjoy playing this way and clearly others too, or EVE wouldn't exist. It's a weird way of "EVE is real", being much more life-like than other games where certain activities (raiding, battlegrounds) demand players to team up. In EVE not only you can do everything alone but you are better off. Sov is the only exception but Sov is itself an altruistic activity, its income is way below what you can gain in highsec.

No wisdom here, no solution. This post is just what it looks: even ganking is a lonely activity.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in Random | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Diablo 3 Beta Phishing Season Begins
    The scammers are out in force with the recent Diablo 3 beta opt-in announcement.   Phishing scams are very common around any Blizzard beta ...
  • What would happen if people could trade?
    The question of mirror-ability of strategies often comes up when I post my trading strategy. The 0.01 strategy is clearly mirror-able. If th...
  • Tragedy of commons (and non-TC alliances)
    The tragedy of commons is a well-known economical problem, described by the anecdote: "herders sharing a common parcel of land, on whi...
  • A new approach to fight botting
    Botting is a widespread plague of MMOs. A botter can gain insane amount of game resources since it “farms for free”: the time of the bot cos...
  • The war for Finanar
    Finanar is a 0.5 system in Metropolis with 3 ice anomalies. If you check out my corp killboard you see lot of kills there, about 8B destro...
  • The (total lack of) balance of trade of highsec
    The fact that you can be much more rich in highsec than in the competitive areas of EVE (low, null, WH) is one of my main messages. It can b...
  • Planetary interaction for beginners
    Planetary interaction isn't a really profitable enterprise. However the "newbie-version" is a "printing money" schem...
  • Nullsec-altruism and a free titan
    Imagine that you are an avatar in Diablo 3. You enter New Tristram after defeating some risen dead. The town is clearly in danger. The undea...
  • The myth of the skilled, goodfight-seeking PvP-er
    While no sane man would claim that pilot skill decides large engagement instead of strategic decisions, there is a claim that there are skil...
  • (I'm not) defining lowsec
    This is a rather short post, will be one more today, about my very first PvP action. Sugar reminded me of a problem that I read about a l...

Categories

  • account
  • account theft
  • adobe
  • alpha
  • arena tournament
  • authenticator
  • authenticators
  • battle.net
  • beta
  • blizzard
  • brute force
  • cataclysm
  • diablo 3 phishing scam
  • dictionary attack
  • drive-by
  • email
  • fake
  • flash
  • game
  • Gold
  • guild
  • gumblar
  • hacked
  • hacking
  • hacks
  • Ideas
  • ISK
  • keylogger
  • march
  • mmo-champion
  • New
  • password
  • password stealing
  • patching
  • phishing
  • raiding
  • Random
  • ranks
  • remote auction house
  • scam
  • scams
  • security
  • security checklist
  • soccer
  • strong password
  • trojan
  • vulnerability
  • warcraft
  • wow
  • wowarmory
  • wowmatrix

Blog Archive

  • ▼  2013 (242)
    • ►  November (15)
    • ►  October (25)
    • ►  September (24)
    • ►  August (21)
    • ►  July (24)
    • ►  June (22)
    • ►  May (22)
    • ►  April (22)
    • ►  March (20)
    • ▼  February (21)
      • The influx of competitive players
      • Business Thursday: no competition!
      • Non-paying players must create content
      • Buffing low/null won't be enough
      • 12B/week solo
      • Moron of the week: he mad
      • What's wrong with RMT?
      • Business Thursday: Ratting miners
      • Solo is alone
      • Outrunning the bear
      • "Bad people" - social response to threat
      • Enabler burnout
      • Business Thursday: 0.01
      • Highsec miners, missioners and traders aren't enab...
      • The sad fate of vulture-heroes
      • Happy birthday to me
      • The "little guy" bullshit
      • Business Thursday: Skillbooks
      • The false debate on non-consensual PvP
      • Miner survival guide
      • There can't be competition without performance mea...
    • ►  January (26)
  • ►  2012 (261)
    • ►  December (24)
    • ►  November (21)
    • ►  October (24)
    • ►  September (21)
    • ►  August (26)
    • ►  July (25)
    • ►  June (20)
    • ►  May (25)
    • ►  April (23)
    • ►  March (23)
    • ►  February (23)
    • ►  January (6)
  • ►  2011 (4)
    • ►  September (1)
    • ►  April (1)
    • ►  March (1)
    • ►  January (1)
  • ►  2010 (17)
    • ►  November (1)
    • ►  September (2)
    • ►  August (1)
    • ►  July (1)
    • ►  June (2)
    • ►  May (2)
    • ►  April (1)
    • ►  March (2)
    • ►  February (2)
    • ►  January (3)
  • ►  2009 (4)
    • ►  December (1)
    • ►  October (1)
    • ►  September (1)
    • ►  July (1)
Powered by Blogger.

About Me

Unknown
View my complete profile