Wow Tech Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Sunday, 24 February 2013

12B/week solo

Posted on 22:00 by Unknown
No, it's not another business report, my income is 1.2B/day (8B/week) and no one cares about that. It's a report on solo ganking. On Jan 27, 4 weeks ago I started solo ganking Code-violating, AFK-ing, untanked mining barges. I've been busy since then, and in the last 4 weeks I did not fleet up with anyone, so all my kills are solo. Look at the butchers bill:
  • Jan 27: 20 kills, 4890M
  • Jan 28: 11 kills, 1137M
  • Jan 29: 22 kills, 1457M
  • Feb 1: 9 kills, 352M
  • Feb 2: 19 kills, 738M
  • Feb 3: 24 kills, 2268M
  • Feb 5: 14 kills, 2907M
  • Feb 6: 16 kills, 1706M
  • Feb 7: 26 kills, 1692M
  • Feb 8: 7 kills, 477M
  • Feb 9: 42 kills, 2770M
  • Feb 10: 27 kills, 1415M
  • Feb 11: 15 kills, 1288M
  • Feb 12: 18 kills, 960M
  • Feb 13: 36 kills, 3960M
  • Feb 14: 26 kills, 1538M
  • Feb 15: 19 kills, 1720M
  • Feb 16: 29 kills, 1926M
  • Feb 17: 54 kills, 3755M
  • Feb 18: 23 kills, 2254M
  • Feb 19: 34 kills, 1944M
  • Feb 20: 25 kills, 1803M
  • Feb 21: 15 kills, 759M
  • Feb 22: 37 kills, 2706M
  • Feb 23: 39 kills, 1663M
Since weekends provide more kills, it's best to evaluate the results on a weekly basis:
  1. 81 kills, 8.57B
  2. 129 kills, 11.82B
  3. 170 kills, 12.81B
  4. 227 kills, 14.88B
As you can see it's increasing week by week as I'm improving. Calculating from the first four weeks, my weekly average is 152 solo kills and 12B ISK damage. (659 and 52.2B/month)

It's not easy to put this number into context because everyone and his mother has 1000+/month kills, 50B+ ISK damage done and 99.99% efficiency due to the way the killboard calculates these: you get full value for every kill you took part in. If you were in a noobship in Asakai you could easily get 700B kills. However this error is smaller for corporations and even smaller (though non-zero) for alliances. If 10 corpies kill a ship, each of them get the full value, but the corp gets only one value, not 10x. Of course if members of two corps kill something, both corps get the kill, so even corp kills are overestimated. However as we move to larger and larger entities, the error decreases. So let's compare this 12B/week solo kills to the largest sov-holder alliance: TEST. Their killboard has weekly results:
  • Week 7: 3334 Ships killed (242.18B ISK)
  • Week 6: 3543 Ships killed (229.4B ISK)
  • Week 5: 3628 Ships killed (283.49B ISK)
  • Week 4: 3968 Ships killed (647.6B ISK) Asakai week
  • Week 3: 3360 Ships killed (316.44B ISK)
  • Week 2: 3780 Ships killed (220.96B ISK)
  • Week 1: 3434 Ships killed (278.94B ISK)
  • Week 52: 3157 Ships killed (176.82B ISK) 2012 week 52 of course
  • Week 51: 2604 Ships killed (180.56B ISK)
  • Week 50: 3041 Ships killed (233.7B ISK)
  • Week 49: 2274 Ships killed (240.64B ISK)
  • Week 48: 1468 Ships killed (101.94B ISK)
  • Week 47: 1673 Ships killed (123.79B ISK)
  • Week 46: 2558 Ships killed (137.34B ISK)
  • Week 45: 2751 Ships killed (187.82B ISK)
The last 15 weeks of TEST had lulls and deployments, Christmas and Asakai. The average is: 2972 kills and 240B ISK damage done. I'd remind you that this data is still not perfect as many of these kills had participating people from out of TEST (like every living body on those Asakai titans) but let's be generous and accept all of these as TEST kills and with that we get the result: I killed 1/20 as many ships and 1/20 as much ISK as the 13000 member TEST alliance. Does this "1/20 of TEST" gives anyone deja vu? If you care to divide 13000 by 20, you get that I destroyed 650x more ISK than an average TEST member. Ouch!

OK, TEST is known to be bad at EVE, let's look at the oh-so-elite NCdot:
  • Feb (on 20th): 3928 Ships killed (535.02B ISK)
  • Jan: 9004 Ships killed (1444.49B ISK)
  • Dec: 6326 Ships killed (544.55B ISK)
  • Nov: 5059 Ships killed (676.51B ISK)
This covers 111 days, so on an average week they kill 1533 ships and 202B ISK, 10x more ships and 17x more ISK than me. Considering they have 1650 members, I outperformed the average NC. pilot 163x in kills and 98x in value. Oh, so elite, I wish I could be there.

The Pandemic Legion killboard is weird enough to stop me from getting ISK destroyed data, but their stats show about 1.5x more kills for the various corps than EVE-Kill.net (some kills are not uploaded to the public board). So I went to EVE-Kill and found:
  • Feb (on 20th): 4310 Ships killed (476.13B ISK)
  • Jan: 8446 Ships killed (1697.61B ISK)
  • Dec: 5186 Ships killed (800.19B ISK)
  • Nov: 2891 Ships killed (454.22B ISK)
Multiplying by 1.5 we get 1971 kills and 324B ISK for a week. With 1736 members, it's 134x more kills and 64x more ISK destroyed for me than the average PL member. I tried to write something witty here, but failed.

Let's look at small-gang elite alliances, like Rote Kapelle (where Jester plays):
  • Week 7: 227 Ships killed (12.44B ISK)
  • Week 6: 275 Ships killed (18.83B ISK)
  • Week 5: 180 Ships killed (19.27B ISK)
  • Week 4: 318 Ships killed (22.41B ISK)
  • Week 3: 222 Ships killed (33.34B ISK)
  • Week 2: 208 Ships killed (9.23B ISK)
  • Week 1: 452 Ships killed (22.06B ISK)
  • Week 52: 196 Ships killed (14.96B ISK)
  • Week 51: 320 Ships killed (35.8B ISK)
  • Week 50: 309 Ships killed (37.08B ISK)
  • Week 49: 405 Ships killed (50.48B ISK)
  • Week 48: 243 Ships killed (20.5B ISK)
  • Week 47: 188 Ships killed (22.47B ISK)
  • Week 46: 198 Ships killed (16.43B ISK)
  • Week 45: 189 Ships killed (21.5B ISK)
The average is 262 kills, 23.8B ISK, so I alone did half as much ISK damage as the whole Rote Kapelle, 122x more than an average member. I earned money with ganking, more than my catalysts cost. An average ret gank provides 5-6M net income, despite I didn't pick them after fitting, but rather pilot age.

No, the purpose of these hilarious numbers are not to make these alliances look like clowns. I made it to expose the huge inbalance between highsec and nullsec. A small corp of me and 19 of my clones could outperform the largest sov-holder alliance both in ISK generation and kills. How? Because I'm in highsec, where the money is. Money means "farms and fields": the "peasants" who generate the income to nullsec are not in nullsec but in highsec. Nullsec alliance members can't compete with me because the farmers of their enemies are not in nullsec. A TEST roam can't kill FA miners, highsec gankers can. Since the miners, ratters and missioners are barely present in nullsec, null is nearly empty, PvP-ers find no one one to kill.

On the top of the huge income potential, highsec also provides anonymity. Some people might be tempted to say "the members of these alliances with joke stats could defeat me 1v1 and could end my highsec massacre with a few seboed Tornados", but they are wrong. They could only camp Botslayer Goblin, my 2 months old pilot into a station while I can easily continue somewhere else on an unnamed alt. You can't do the same in nullsec because your friends would shoot your unnamed alt, not knowing it's you. Losing ships to friends is bad enough, but imagine the consequences if you shoot a wrong neutral Falcon!

Without huge nerfs to highsec income to force at least the nullsec people to live in nullsec instead of farming in AFK Retrievers on the other screen, nullsec remains the wasteland it is today, lacking both decent income and targets to kill. If you want something bigger in nullsec than idiotic frig/T1 cruiser roams, vote for highsec nerfing candidates for the next CSM. Until CCP fixes this, leave that empty wasteland and come where the money and the targets are: highsec. There are enough untanked barges and 10+B, zero buffer missioning battleships for everyone!

Beside voting, the nulseccers could do more: hold a "strike" when they refuse to kill each other in nullsec, instead they come and gank in highsec. Not in the wasteful "Burn Jita" style, but smartly, with solo-duo catalysts farming miners in 0.5-0.7 and dropping Taloses on scanned down missioners. This can be done profitably and can be upheld eternally, until CCP finally fixes the nullsec economy and makes it profitable to live there. Alternatively they could hold a capital mining op where the capitals and supers of various alliances are peacefully mining as a protest against the messed up EVE economy. The end goal is to have significantly higher ISK/hour in nullsec, therefore creating targets there. As long as a highsec ganker has higher ISK destroyed than an average Pandemic Legion member, the high-null balancing is not acceptable.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Suffer mortals, as your pathetic password betrays you!
    One of the things we often don't put much thought into is password selection. Usually it is a loved-one's name or an easily remembe...
  • (I'm not) defining lowsec
    This is a rather short post, will be one more today, about my very first PvP action. Sugar reminded me of a problem that I read about a l...
  • The big EVE trick
    What is an easy game: where everyone can achieve what he wants easily. What is a hard game: where you can only advance by becoming better an...
  • You must station trade what you haul
    Well, actually you don't if you are fine with hauling for buy orders. This case you lose serious profit. If you are the station trader o...
  • The (total lack of) balance of trade of highsec
    The fact that you can be much more rich in highsec than in the competitive areas of EVE (low, null, WH) is one of my main messages. It can b...
  • Thinking about highsec POCOs
    In the next EVE patch, Rubicon, highsec customs offices will be capturable by players (actually you destroy and build your own, but it's...
  • What would happen if people could trade?
    The question of mirror-ability of strategies often comes up when I post my trading strategy. The 0.01 strategy is clearly mirror-able. If th...
  • October ganking report
    October was a great month for my corporation , We Gank Because We Care. You can see the results on the killboard but since October was 31 d...
  • The proper profit metric
    Live moron of the weekend post . Did they spent the last month under a rock? People having trouble making ISK with trading. Some rather go m...
  • ur a kid!
    The title is a troll comment I get often. It doesn't make much sense. It's clearly not an argument. While we know that socials don...

Categories

  • account
  • account theft
  • adobe
  • alpha
  • arena tournament
  • authenticator
  • authenticators
  • battle.net
  • beta
  • blizzard
  • brute force
  • cataclysm
  • diablo 3 phishing scam
  • dictionary attack
  • drive-by
  • email
  • fake
  • flash
  • game
  • Gold
  • guild
  • gumblar
  • hacked
  • hacking
  • hacks
  • Ideas
  • ISK
  • keylogger
  • march
  • mmo-champion
  • New
  • password
  • password stealing
  • patching
  • phishing
  • raiding
  • Random
  • ranks
  • remote auction house
  • scam
  • scams
  • security
  • security checklist
  • soccer
  • strong password
  • trojan
  • vulnerability
  • warcraft
  • wow
  • wowarmory
  • wowmatrix

Blog Archive

  • ▼  2013 (242)
    • ►  November (15)
    • ►  October (25)
    • ►  September (24)
    • ►  August (21)
    • ►  July (24)
    • ►  June (22)
    • ►  May (22)
    • ►  April (22)
    • ►  March (20)
    • ▼  February (21)
      • The influx of competitive players
      • Business Thursday: no competition!
      • Non-paying players must create content
      • Buffing low/null won't be enough
      • 12B/week solo
      • Moron of the week: he mad
      • What's wrong with RMT?
      • Business Thursday: Ratting miners
      • Solo is alone
      • Outrunning the bear
      • "Bad people" - social response to threat
      • Enabler burnout
      • Business Thursday: 0.01
      • Highsec miners, missioners and traders aren't enab...
      • The sad fate of vulture-heroes
      • Happy birthday to me
      • The "little guy" bullshit
      • Business Thursday: Skillbooks
      • The false debate on non-consensual PvP
      • Miner survival guide
      • There can't be competition without performance mea...
    • ►  January (26)
  • ►  2012 (261)
    • ►  December (24)
    • ►  November (21)
    • ►  October (24)
    • ►  September (21)
    • ►  August (26)
    • ►  July (25)
    • ►  June (20)
    • ►  May (25)
    • ►  April (23)
    • ►  March (23)
    • ►  February (23)
    • ►  January (6)
  • ►  2011 (4)
    • ►  September (1)
    • ►  April (1)
    • ►  March (1)
    • ►  January (1)
  • ►  2010 (17)
    • ►  November (1)
    • ►  September (2)
    • ►  August (1)
    • ►  July (1)
    • ►  June (2)
    • ►  May (2)
    • ►  April (1)
    • ►  March (2)
    • ►  February (2)
    • ►  January (3)
  • ►  2009 (4)
    • ►  December (1)
    • ►  October (1)
    • ►  September (1)
    • ►  July (1)
Powered by Blogger.

About Me

Unknown
View my complete profile