Wow Tech Support

  • Subscribe to our RSS feed.
  • Twitter
  • StumbleUpon
  • Reddit
  • Facebook
  • Digg

Tuesday, 24 January 2012

Te bright future of gold bid

Posted on 22:00 by Unknown
We tried 80+ on Deathwing extending the first week lockout. Couldn't kill him. We farmed a month and he went down in 5 tries.

This proves a significant shift from the WotLK and 4.0-4.1 design. Output now matters and dance is secondary. In the previous contents literally blue geared players could kill end season bosses as long as they did not fail in the various bizarre dance moves. While the Dragon Soul bosses still have annoying amount of dance, they also have performance requirements. You can wipe despite no dance fails if you have insufficient DPS and HPS.

This design works as you can see from the statistics of MMO champion. On the first month 67K players completed Firelands, but 175K Dragon Soul and 1.31M LFR. The content is clearly used by players but still not facerolled and spitted on. We have every reason to believe that this way of design will continue (success continues, failure fixed)

However such approach increase the importance of gear. In WotLK and 4.0 but especially in 4.2 gear was purely cosmetic or "quality of life" feature, providing only bragging rights and faster runs. In DS and probably MoP gear will significantly effect your performance and chance of kills.

However this rises the question of gear distribution systems. At first I'd like to point out that in a fixed-roster guild gear distribution is irrelevant. The piece will increase the future performance of the raid, regardless of who wield it. Besides loot whores (socials who want to show off their gear), no one will gives a damn who gets the drop as long as he doesn't quit instantly. If you don't get drops, you still enjoy their benefits as your raid can kill more bosses.

In non-fixed raids on the other hand gear distribution will be crucial. There you must mind your own gear as there is absolutely no guarantee that the other guy will raid with you again. He can stop playing, he can quit the guild, he can go casual, he can simply raid on other days as you and you can leave too. In such guilds the only gear that increase the performance of your future raids is your own gear.

So let's analyze the loot systems from the non-fixed perspective:
  • /roll: totally random, so totally "fair". Far from it! You can only roll on upgrades (and actually there is no point rolling for non-upgrades), so the more geared you are, the less items you can roll on. On the other hand the guy in starter gear who did half of your performance can roll on everything, including that last piece you want. /roll favors undergeared players seriously and give no incentive to players with gear to participate
  • Loot council: this is a complete nonsense in a non-fixed system even if the council is completely unbiased and fair (good luck finding such). The reason is that the "perfect" loot council distributes the loot according to the needs of the raid. But the very point is that there is no such thing as "the raid" in a non-fixed environment. So even the "perfect" council will decide based on the blind guess on "who will stay longer and be more active".
  • DKP: fair if the guild remains successful and active in raiding. You earn DKP according to your effort and you can buy gear from it. But in a casually raiding guild "successful and active" cannot be guaranteed by definition. If everyone comes and goes as he pleases no one can tell if there will be raid tomorrow. Or ever. So you just gather your DKP and then the guild stops raiding and your DKP worth zero. Also, just because some guy were raiding under this guild name longer, he'll have more DKP despite he did not do anything more for your success. He got his DKP raiding with other people.
Please also note that if the DKP and loot council would magically work (council is perfect, guild keeps on raiding actively), both will reward the more frequent players, turning the guild into a fixed-attendance one as they will soon seriously overgear everyone else, so even if the guild rules remain casual, the casual players only get spot when the alternative is 9-manning, just in a HC guild. However you are in the guild exactly to be able to raid without fixed attendance.

This leaves nothing but gold bid. Here you are instantly compensated for your performance. You get something that is not bound to the guild, something that you can use instantly by buying BoEs, consumables, enchants, gems. I believe gold bid will become the standard in non-fixed roster raiding guilds. We use it for more than a year without a single loot drama or even debate.
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Posted in Random | No comments
Newer Post Older Post Home

0 comments:

Post a Comment

Subscribe to: Post Comments (Atom)

Popular Posts

  • Suffer mortals, as your pathetic password betrays you!
    One of the things we often don't put much thought into is password selection. Usually it is a loved-one's name or an easily remembe...
  • (I'm not) defining lowsec
    This is a rather short post, will be one more today, about my very first PvP action. Sugar reminded me of a problem that I read about a l...
  • The big EVE trick
    What is an easy game: where everyone can achieve what he wants easily. What is a hard game: where you can only advance by becoming better an...
  • You must station trade what you haul
    Well, actually you don't if you are fine with hauling for buy orders. This case you lose serious profit. If you are the station trader o...
  • The (total lack of) balance of trade of highsec
    The fact that you can be much more rich in highsec than in the competitive areas of EVE (low, null, WH) is one of my main messages. It can b...
  • Thinking about highsec POCOs
    In the next EVE patch, Rubicon, highsec customs offices will be capturable by players (actually you destroy and build your own, but it's...
  • What would happen if people could trade?
    The question of mirror-ability of strategies often comes up when I post my trading strategy. The 0.01 strategy is clearly mirror-able. If th...
  • October ganking report
    October was a great month for my corporation , We Gank Because We Care. You can see the results on the killboard but since October was 31 d...
  • The proper profit metric
    Live moron of the weekend post . Did they spent the last month under a rock? People having trouble making ISK with trading. Some rather go m...
  • ur a kid!
    The title is a troll comment I get often. It doesn't make much sense. It's clearly not an argument. While we know that socials don...

Categories

  • account
  • account theft
  • adobe
  • alpha
  • arena tournament
  • authenticator
  • authenticators
  • battle.net
  • beta
  • blizzard
  • brute force
  • cataclysm
  • diablo 3 phishing scam
  • dictionary attack
  • drive-by
  • email
  • fake
  • flash
  • game
  • Gold
  • guild
  • gumblar
  • hacked
  • hacking
  • hacks
  • Ideas
  • ISK
  • keylogger
  • march
  • mmo-champion
  • New
  • password
  • password stealing
  • patching
  • phishing
  • raiding
  • Random
  • ranks
  • remote auction house
  • scam
  • scams
  • security
  • security checklist
  • soccer
  • strong password
  • trojan
  • vulnerability
  • warcraft
  • wow
  • wowarmory
  • wowmatrix

Blog Archive

  • ►  2013 (242)
    • ►  November (15)
    • ►  October (25)
    • ►  September (24)
    • ►  August (21)
    • ►  July (24)
    • ►  June (22)
    • ►  May (22)
    • ►  April (22)
    • ►  March (20)
    • ►  February (21)
    • ►  January (26)
  • ▼  2012 (261)
    • ►  December (24)
    • ►  November (21)
    • ►  October (24)
    • ►  September (21)
    • ►  August (26)
    • ►  July (25)
    • ►  June (20)
    • ►  May (25)
    • ►  April (23)
    • ►  March (23)
    • ►  February (23)
    • ▼  January (6)
      • Morchok is dead and can't spell his own name
      • Matchmaking fail due to player stupidity
      • Cap!
      • Why don't they teach instead?
      • You are not the player, you are the content
      • Te bright future of gold bid
  • ►  2011 (4)
    • ►  September (1)
    • ►  April (1)
    • ►  March (1)
    • ►  January (1)
  • ►  2010 (17)
    • ►  November (1)
    • ►  September (2)
    • ►  August (1)
    • ►  July (1)
    • ►  June (2)
    • ►  May (2)
    • ►  April (1)
    • ►  March (2)
    • ►  February (2)
    • ►  January (3)
  • ►  2009 (4)
    • ►  December (1)
    • ►  October (1)
    • ►  September (1)
    • ►  July (1)
Powered by Blogger.

About Me

Unknown
View my complete profile