Few things puzzles me more than the inability of lot of players in World of Tanks to capture the enemy base.
No, I'm not talking about dying on the way there. I mean making it there, and not capturing but wandering away to find that last few enemies. Or not so few. Usually their bizarre behavior is just annoying waste of time, as it can take several minutes to find that last few tanks hiding somewhere. But in few, but not very rare case (I'd guess 3-5%) they lose the match because of it. The enemy captures while they are wandering around or simply the remaining enemies kill them all. Such loss is very annoying as it is clearly because of human stupidity. Obviously it's two-sided, I also won several matches where the enemy who clearly won did not cap.
I tell the two most memorable events: the first happened in Himmelsdorf. My girlfriend and me, with two randoms went up the hill. Killed three enemies there and lost one of the randoms. The rest of our team died without a single kill and the enemy started capturing. We ran down the enemy base, mostly in the hope to kill an AFK or arty before the inevitable defeat. However the capture indicator started to jump back as more and more people left the zone and went hunting for us. We killed an AFK and started capping, revealing our position, which made them run to us. One by one, fast ones arriving first. We won, after killing two or three scouts. From the capture bar we could tell that only a lone enemy tried to do the right thing: stand in the capture circle. The other happened on Arctic region when 5 vs 4 were alive after both teams zerged clockwise. Our 4 tanks reached the enemy capture zone, and started capturing. 3 enemies arrived to our base. I was defending and took two out before going down. This revealed where one of the enemies is. So the 4 tanks, all in the capture zone left it yelling "kill it, more points!". They were two Tier 7 and a pair of T5 who got in a platoon with someone. The helpless lone target was a Maus...
The funny thing is that the "Killing all enemies give no special rewards" statement is a loading screen wisdom, yet people keep claiming that killing them all is somehow more points. Such logic could be understood from someone who is far from the capture zone, but those who are near could enjoy the sure rewards of capturing and still leave it.
So this is something that I can't figure out, just watch it as a disaster happening.
Hot tip: if you are in a weak tank, don't rush and die, save yourself for later, and go cap. Others will ignore the opportunity.
No, I'm not talking about dying on the way there. I mean making it there, and not capturing but wandering away to find that last few enemies. Or not so few. Usually their bizarre behavior is just annoying waste of time, as it can take several minutes to find that last few tanks hiding somewhere. But in few, but not very rare case (I'd guess 3-5%) they lose the match because of it. The enemy captures while they are wandering around or simply the remaining enemies kill them all. Such loss is very annoying as it is clearly because of human stupidity. Obviously it's two-sided, I also won several matches where the enemy who clearly won did not cap.
I tell the two most memorable events: the first happened in Himmelsdorf. My girlfriend and me, with two randoms went up the hill. Killed three enemies there and lost one of the randoms. The rest of our team died without a single kill and the enemy started capturing. We ran down the enemy base, mostly in the hope to kill an AFK or arty before the inevitable defeat. However the capture indicator started to jump back as more and more people left the zone and went hunting for us. We killed an AFK and started capping, revealing our position, which made them run to us. One by one, fast ones arriving first. We won, after killing two or three scouts. From the capture bar we could tell that only a lone enemy tried to do the right thing: stand in the capture circle. The other happened on Arctic region when 5 vs 4 were alive after both teams zerged clockwise. Our 4 tanks reached the enemy capture zone, and started capturing. 3 enemies arrived to our base. I was defending and took two out before going down. This revealed where one of the enemies is. So the 4 tanks, all in the capture zone left it yelling "kill it, more points!". They were two Tier 7 and a pair of T5 who got in a platoon with someone. The helpless lone target was a Maus...
The funny thing is that the "Killing all enemies give no special rewards" statement is a loading screen wisdom, yet people keep claiming that killing them all is somehow more points. Such logic could be understood from someone who is far from the capture zone, but those who are near could enjoy the sure rewards of capturing and still leave it.
So this is something that I can't figure out, just watch it as a disaster happening.
Hot tip: if you are in a weak tank, don't rush and die, save yourself for later, and go cap. Others will ignore the opportunity.
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