Many people did not understand my point with ridiculing the Goon Ice Interdiction. They linked the Miniluv killboard as a proof that they do gank a lot. I do not question that. What I disproved is their ability to grief.
In PvP games destroying the game items (pixels) of opposing players is normal gameplay. It's just normal to shoot members of the opposing team in an FPS game, this is how you win the match. No one gets mad at you. The term "griefing" refers to pointlessly harming random players, just to make them sad while receiving no in-game rewards. The Goons claim to be such griefers who "drink pubbie tears". Let's look at their killboard since the start of the interdiction!
From the mining ships, only two died from the kind I suggested, and their fits were horrible: the Skiff had no afterburner, the Procurer had no Damage Control. Retrievers probably earned their pricetag before dying, as that's what retrievers do, though it was probably a bad idea to use them during a campaign. The largest losses came from ships I explicitly called "not belong to highsec". Pods? Since highsec has no bubbles, no pods shall die. If you can't warp it out, you were AFK. Don't be AFK with a valuable clone!
Let's check the whales, Orcas and freighters:
EVE is a spaceship PvP game. Shooting spaceships for their loot or killboard value is not griefing, it's playing EVE. Griefing would be shooting ships at loss just because you can. This is what griefers claim to do: "we just want lulz and tears, we don't give a damn" they say, but the above data shows it's a big fat lie. The truth is "we look for easy pickings to pad our killboard". There is no shame in that, killboard numbers are a valid form of "winning EVE". However there is no griefing involved. The killers did the smart thing and got rewarded.
The point is that the myth being at the mercy of unstoppable griefers is a lie. If you are in a properly chosen and properly fit ship, you won't die to Goons or any other "griefer". My earlier post proves that they can't really kill you at loss even if they really-really want. I'm probably the most controversial guy in EVE. Every post of mine in EN24 gets hundreds of haters. Yet I wasn't "griefed" once in one and a half year of playing EVE, despite I was literally asking for it and went directly to the biggest "griefing" campaigns.
What you need to understand in EVE is that your fate is completely in your hands and not in the hands of even the "mighty" Goons. By choosing the proper ship and clone, learning basic moves and fitting your ship right, you cannot be harmed.
OK, that's probably obvious to those who are informed. But what about the rest? People come to EVE and get "griefed out". Why? Because they are bad in the game and no one teaches them. On the contrary, everyone lie to them, claiming that they can't do anything against a "powerful griefer" or that they need "powerful friends to protect them". No wonder they leave the game, who would want to play when he is just a toy of older players? Of course they could figure out that it's a lie, but most people are socials who believe what other people say and also naturally believe that people and not things matter. Their social attitude makes it hard for them to seek solutions in ships and fittings instead of in "friends".
The power of griefers comes from the ignorance of socials. It's time to break this. It's time to make EVE a nice and newbie-friendly place without griefing. To do so, I terminated my business, liquidated every assets (not complete yet). I planned to earn money forever to support a nullsec alliance and fly titans but those aren't important compared to what I found here. My wealth is enough to play this way for decades without making a single ISK. So hereby I announce my crusade against "griefing" and the lie "you need friends to succeed" and call you to join!
On Monday I will post the details of corp. Today I just outline our way: we will gank. We gank miners, missioners, haulers, autopilot-travellers. We pod whoever we can. But instead of harvesting their tears or giving them self-enlarging lies ("i haz skillz", "i haz freinds"), we teach them. Our bio, our corp details, our mails and our chat will all teach them to seek power in nothing but knowledge: how to choose their ships and how to fit them. We will be the living vaccine against griefing. Next time Goons come to "grief" they shall find no Mackinaws and Hulks, just competent players. How is our "good gank" better than the "bad grief gang"? The griefer says "you died because you suck and I own" while our slogan will be "Your ship sucked, not you!".
Get into Catalysts people, the most noble cause of cleansing EVE from dumbness, ignorance and social thinking awaits! The corp details and recruitment rules come at Monday, but I already found out the name:
PS: this is the DPS of a proper ganky Catalyst, not 300 like that T1 crap Miniluv flies:
In PvP games destroying the game items (pixels) of opposing players is normal gameplay. It's just normal to shoot members of the opposing team in an FPS game, this is how you win the match. No one gets mad at you. The term "griefing" refers to pointlessly harming random players, just to make them sad while receiving no in-game rewards. The Goons claim to be such griefers who "drink pubbie tears". Let's look at their killboard since the start of the interdiction!
| Day | Mackinaw, Hulk, Covetor | Retriever | Skiff, Procurer | Orca, Freighter |
| Sunday | 53 | 21 | 2 | 10 |
| Monday | 21 | 15 | 0 | 5 |
| Tuesday | 17 | 17 | 0 | 5 |
| Wednesday | 16 | 20 | 0 | 0 |
| Thursday | 10 | 21 | 0 | 5 |
From the mining ships, only two died from the kind I suggested, and their fits were horrible: the Skiff had no afterburner, the Procurer had no Damage Control. Retrievers probably earned their pricetag before dying, as that's what retrievers do, though it was probably a bad idea to use them during a campaign. The largest losses came from ships I explicitly called "not belong to highsec". Pods? Since highsec has no bubbles, no pods shall die. If you can't warp it out, you were AFK. Don't be AFK with a valuable clone!
Let's check the whales, Orcas and freighters:
- (Sunday)No DCII, cargo rigs.
- No DCII, cargo rigs.
- 5B Freighter, unrelated to highsec ice.
- No DCII, cargo rigs.
- No DCII, cargo rigs.
- 1.5B Charon in belt.
- 1.5B Charon in belt.
- No DCII, cargo rigs.
- No DCII, cargo rigs.
- No DCII, drone rigs.
- (Monday)1.4B Charon in belt.
- 1.5B Charon in belt.
- No DCII, cargo rigs.
- No DCII, cargo rigs.
- 9B Jump Freighter, unrelated to highsec ice.
- (Tuesday)No DCII, cargo rigs.
- No DCII, cargo rigs.
- 1.5B Charon in belt.
- No DCII, cargo rigs.
- No DCII, cargo rigs.
- (Thursday)No DCII, cargo rigs.
- No DCII, cargo rigs.
- No DCII, cargo rigs.
- No DCII, cargo rigs.
- No DCII, cargo rigs.
EVE is a spaceship PvP game. Shooting spaceships for their loot or killboard value is not griefing, it's playing EVE. Griefing would be shooting ships at loss just because you can. This is what griefers claim to do: "we just want lulz and tears, we don't give a damn" they say, but the above data shows it's a big fat lie. The truth is "we look for easy pickings to pad our killboard". There is no shame in that, killboard numbers are a valid form of "winning EVE". However there is no griefing involved. The killers did the smart thing and got rewarded.
The point is that the myth being at the mercy of unstoppable griefers is a lie. If you are in a properly chosen and properly fit ship, you won't die to Goons or any other "griefer". My earlier post proves that they can't really kill you at loss even if they really-really want. I'm probably the most controversial guy in EVE. Every post of mine in EN24 gets hundreds of haters. Yet I wasn't "griefed" once in one and a half year of playing EVE, despite I was literally asking for it and went directly to the biggest "griefing" campaigns.
What you need to understand in EVE is that your fate is completely in your hands and not in the hands of even the "mighty" Goons. By choosing the proper ship and clone, learning basic moves and fitting your ship right, you cannot be harmed.
OK, that's probably obvious to those who are informed. But what about the rest? People come to EVE and get "griefed out". Why? Because they are bad in the game and no one teaches them. On the contrary, everyone lie to them, claiming that they can't do anything against a "powerful griefer" or that they need "powerful friends to protect them". No wonder they leave the game, who would want to play when he is just a toy of older players? Of course they could figure out that it's a lie, but most people are socials who believe what other people say and also naturally believe that people and not things matter. Their social attitude makes it hard for them to seek solutions in ships and fittings instead of in "friends".
The power of griefers comes from the ignorance of socials. It's time to break this. It's time to make EVE a nice and newbie-friendly place without griefing. To do so, I terminated my business, liquidated every assets (not complete yet). I planned to earn money forever to support a nullsec alliance and fly titans but those aren't important compared to what I found here. My wealth is enough to play this way for decades without making a single ISK. So hereby I announce my crusade against "griefing" and the lie "you need friends to succeed" and call you to join!
On Monday I will post the details of corp. Today I just outline our way: we will gank. We gank miners, missioners, haulers, autopilot-travellers. We pod whoever we can. But instead of harvesting their tears or giving them self-enlarging lies ("i haz skillz", "i haz freinds"), we teach them. Our bio, our corp details, our mails and our chat will all teach them to seek power in nothing but knowledge: how to choose their ships and how to fit them. We will be the living vaccine against griefing. Next time Goons come to "grief" they shall find no Mackinaws and Hulks, just competent players. How is our "good gank" better than the "bad grief gang"? The griefer says "you died because you suck and I own" while our slogan will be "Your ship sucked, not you!".
Get into Catalysts people, the most noble cause of cleansing EVE from dumbness, ignorance and social thinking awaits! The corp details and recruitment rules come at Monday, but I already found out the name:

PS: this is the DPS of a proper ganky Catalyst, not 300 like that T1 crap Miniluv flies:

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