I got lot of negative comments to my titan plans, either on the basis that titans don't matter (probably the alliances have them for vanity purposes), or that no serious alliance would take me anyway as they need experienced pilots with huge killboard. I could write pages how wrong is that, but luckily I don't have to. The Goons are explaining that to Raiden much better than I could. Did I just mention the Goons positively again? I'm not happy about that.
Please read this Goon flier! In this they explicitly say that they take someone with zero game experience into their fleet and give him ships to fly, asking nothing else than fitting into their culture and to prove that by being an active member of the iconic webpage of that culture.
The block candidate of the Goons got 3x more votes on CSM7 than anyone else (his later fate is not important here). They own vast amount of nullsec and taking more. They can even afford to waste lot of ISK and man-hours on completely stupid events. They are indeed powerful alliance. Why? Because they recognized anyone who is ready to fly a tackler frigate or a destroyer hunting tackler frigates is a valuable addition to the fleet. Of course not even close as valuable as an experienced capital pilot but little > zero and little*lot = big.
While the fate (and fit) of the destroyed PL titan (or the jump-i-mean-bridge guy) questions the statement that I would be the worst titan pilot (remember, I have more than half year to learn) but even if it would be true, you really think that in a 1000+ fight a 15-20M EHP ship that does some DPS (even if it's low compared to a "proper" titan) is not a useful addition to a fleet? I can believe that there are groups who say that "we are the elite and no scrub can join us", but they won't last long. They will be crushed by people in Rifters who talk like mentally retarded kids on local. How will that feel to their "elite" e-peen?
By the way I already figured out my titan fit and just as some of my commenters said, I won't listen to more experienced pilots instead:
Note: The shield boosters are there because when attacked, the alliance fleet counter-dropped to handle the trespassers will probably be armor tanked so can't help with tank (besides refit-carrier). Nosferatu is to prevent being neuted and to whore on the killmails.
By the way before you'd starting to daydream about a mining-titan kill I announce 500M bounty for everyone who give me a call so I can jump away. If the info comes early enough that the alliance can plan a counter-drop and exterminate the gank-fleet, your bounty will be 5B+reinbursement for your ganked ship (which you must lose like the others to avoid suspicion). Forming a fleet to gank a titan? Easy as a pie. Forming a fleet where no one would betray you for 5B? Good luck! Obviously I don't pay for intel of lolfleets, just after those who could actually gank.
Of course the mercoxite mining won't fill up my day, my primary activity in an alliance will be economy of course. First I will only be space renter but I'm sure the results will convince them to pass bigger and bigger parts of the gathering and production to my professional corp so they can focus on conquering more and more systems.
Strong economy and as many people in fleets as possible is clearly the way to win this game. Any alliance capable of recognizing it (accepting that it's not "l33t skillz" that bring the wins) will dominate nullsec. I can clearly help with the economy part and bring one more "little" ship to the fleet. And dominating space will clearly show everyone the importance of trade and production.
I won't participate in any small-fleet actions, so I don't have to know any PvP tricks. And what about large fleets? The greatest bonus of a Ragnarok is the signature decrease. Of course to give it, I must be fleet or wing booster. To proceed on this way, we must understand how fleet boosting works. It's about getting bonuses to shield and armor resist and value, repair speed, ship speed, signature, targeting range, sensor strength. The ships are in squads of 10. 5 (or less) squads form a wing. 5 (or less) wings form a fleet. A ship receives boost from the fleet booster, the wing booster of his wing (not from other wing boosters) and the squad booster of his squad. To provide a boost, the booster must have proper skills and warfare link modules fitted. They are high slot items and need specific ships (command ships) or specifically fitted strategic cruisers. These ships are also able to increase the effect of the links of one, race specific group, for example Tengus can increase the effect of siege warfare links. You can also increase the effect of one group via Mindlink implant. Having such special ship to boost 9 others is a waste, so the squad booster only uses implant but no module (or not even that). If you have an offgrid command ship for both fleet and wing booster, you can have all 12 boosts, 6 of them with increased effect.
However titans have their unique, super-strong bonuses that you can't get from normal modules. You can get much weaker version from mindlink implants (for example +15% armor HP vs +37% from Erebus). However by setting a combat-fit titan to fleet booster, you limit your buffs to the one titan-bonus, 3 enhanced bonuses and 2-3 normal bonuses from the wing booster command ship. An armor tanked fleet can use 10 bonuses (3 information, 3 skirmish, 3 armor and the +shield resist as it increases EHP against alpha). With a boost-fit titan on fleet and offgrid command ship on wing, your ships can receive all bonuses, 6 with enhanced effect plus one titan-bonus. In supercap-heavy fleets (with combat titans on wings) you can have two titan bonuses and 7 normal bonuses (3 enhanced).
So this is my plan: a fleet-booster titan. I told you I'm not going to fire a gun in this game (doom is not a gun) and I'm going to fly a titan in epic battles. Also, since flying this ship needs little communication (practically all I have to know when to warp in, warp out, who to shoot with doom and call for reps), I can fly with non-English speaking FC. The relevant skills can be gained to 5 in less than a year (excluding doom).

The unbuffed Ragnarok has 15400m signature, so I can provide 49% signature decrease. Seriously, you wouldn't take this ship as wing booster for the interceptor/interdictor/bomber-wing of your fleet (or as fleet booster for such ships in a multi-fleet battle)? By the way the shield-tanking med slots are there for giving more time to the RR crew to respond if I'm focused as the Ragnarok armor HP is low and if I'm on fleet boost I won't get Erebus buff.
Your small ships are fine, but your capitals have to make compromises in the fit to maintain cap stability? Put your Erebuses as wing boosters and let me boost the fleet with 37% cap recharge rate:
Are you building a shield-tanked wing (or fleet in a multi-fleet armada), to bring ships the enemy wouldn't expect in PvP? +37% shield HP at your service:
Obviously the warfare links in the fits were picked alphabetically from the list, the FC can decide which 7 he wants on my ship, and which 3 shall receive Mindlink bonus. If 8 links are preferred (typically when wing boosters are combat Erebuses), I gladly part from my doom. If 6 are enough, I can bring 1-2M more EHP. For the Levi it would mean 31M. Also obviously I'll use officer modules and not T2, T2 was used on the fits for easy baseline and let everyone see by a blink what the modules are.
You might guessed it, it's a shameless application post, so if you want this titan on your fleet for free of material costs, organize a meeting between me and your FC (you can find me as Gevlon Goblin often online or send a mail). Probably you should brief me about the culture and aims of your alliance before actually bugging your leaders (paying 10M for such lesson, even if at the end I say, "sorry I couldn't fit in here"). I'm learning the jump drive and odd skills first, so I have a month before starting the hull, during this time you can pick which titan you'd prefer, after that I go with Ragna. In the alliance I won't post anything tactically sensitive or even political, they are far from my blog focus anyway, but I uphold the right to post about the culture of the corp/alliance even negatively (for example for participating in Hulkageddon). However I post such posts on the internal forum first to allow reflections and either accept them and ditch the post or include the response to the blog post.
You might think I wouldn't show up in battles or even log to the titan after having it, since flying a titan without guns can't be fun. Well, sure, the only fun in the game is shooting, and providing buffs is just as boring as providing a warp bookmark.
One more thing: since I preach about using scam-free systems instead of trusting people, it would be hypocritical if I'd do a 100B business based on trust. So no matter how much I might find my home with you guys, I'll pay after sitting in the titan. This way no one can be scammed, just griefed (you can shoot the titan after paying, at the cost of not having it in your fleet, I can self-destruct without paying at the cost of not having titan) and it's reasonable to assume that neither of us would waste a titan for lulz. Of course some corps are infamous for doing such things so if you belong to one, figuring out a deal won't be easy, but I guess nothing is impossible.
PS: of course the "don't listen to more experienced pilots" part was irony. Feel free to comment if you could get more Mercoxite with a Ragnarok. Or more fleet boosts. However spare me from the "this titan is OK but a combat titan would be better" comments. I can't drive one due to low skills, no combat experience and zero will to get some. Many people would be much better titan pilots than me. But they can't donate your fleet a titan. Too bad. Moral of the story: learn to trade!
PS2: EFTing titans a lot, I figured out how could the titans be "nerfed" easily: remove their bonus for normal weapons so no one fit them with those and give them "mini-dooms", smaller versions of the doomsday weapon that cycle 1min instead of 10, damage as much as the devs think it's balanced, has the same jump drive disabling as the doom, can only be fired on capitals and they disable each other and the big doom for 4 secs, so you can't alpha them all, they fire one after the other.
EVE Business report: Saturday morning 8.2B (0.1B gifts 3 PLEX behind for second account, 0.1B spent on Titan project).
Sunday morning 8.8B (0.1B gifts 3 PLEX behind for second account, 0.1B spent on Titan project).
Monday morning 9.3B (No gifts, I gave all away, 3 PLEX behind for second account, 0.1B spent on Titan project).
Last Monday my report was "6.07B (0.1B gifts, 3 PLEX behind for second account)", so in the last week I earned 3.3B (14B/month if I flat out here, or with other words, almost a new PLEX every day).
Remember that you can participate in our EVE conversations on the "goblinworks" channel and your UI suggestions are welcomed.
Please read this Goon flier! In this they explicitly say that they take someone with zero game experience into their fleet and give him ships to fly, asking nothing else than fitting into their culture and to prove that by being an active member of the iconic webpage of that culture.
The block candidate of the Goons got 3x more votes on CSM7 than anyone else (his later fate is not important here). They own vast amount of nullsec and taking more. They can even afford to waste lot of ISK and man-hours on completely stupid events. They are indeed powerful alliance. Why? Because they recognized anyone who is ready to fly a tackler frigate or a destroyer hunting tackler frigates is a valuable addition to the fleet. Of course not even close as valuable as an experienced capital pilot but little > zero and little*lot = big.
While the fate (and fit) of the destroyed PL titan (or the jump-i-mean-bridge guy) questions the statement that I would be the worst titan pilot (remember, I have more than half year to learn) but even if it would be true, you really think that in a 1000+ fight a 15-20M EHP ship that does some DPS (even if it's low compared to a "proper" titan) is not a useful addition to a fleet? I can believe that there are groups who say that "we are the elite and no scrub can join us", but they won't last long. They will be crushed by people in Rifters who talk like mentally retarded kids on local. How will that feel to their "elite" e-peen?
By the way I already figured out my titan fit and just as some of my commenters said, I won't listen to more experienced pilots instead:

By the way before you'd starting to daydream about a mining-titan kill I announce 500M bounty for everyone who give me a call so I can jump away. If the info comes early enough that the alliance can plan a counter-drop and exterminate the gank-fleet, your bounty will be 5B+reinbursement for your ganked ship (which you must lose like the others to avoid suspicion). Forming a fleet to gank a titan? Easy as a pie. Forming a fleet where no one would betray you for 5B? Good luck! Obviously I don't pay for intel of lolfleets, just after those who could actually gank.
Of course the mercoxite mining won't fill up my day, my primary activity in an alliance will be economy of course. First I will only be space renter but I'm sure the results will convince them to pass bigger and bigger parts of the gathering and production to my professional corp so they can focus on conquering more and more systems.
Strong economy and as many people in fleets as possible is clearly the way to win this game. Any alliance capable of recognizing it (accepting that it's not "l33t skillz" that bring the wins) will dominate nullsec. I can clearly help with the economy part and bring one more "little" ship to the fleet. And dominating space will clearly show everyone the importance of trade and production.
I won't participate in any small-fleet actions, so I don't have to know any PvP tricks. And what about large fleets? The greatest bonus of a Ragnarok is the signature decrease. Of course to give it, I must be fleet or wing booster. To proceed on this way, we must understand how fleet boosting works. It's about getting bonuses to shield and armor resist and value, repair speed, ship speed, signature, targeting range, sensor strength. The ships are in squads of 10. 5 (or less) squads form a wing. 5 (or less) wings form a fleet. A ship receives boost from the fleet booster, the wing booster of his wing (not from other wing boosters) and the squad booster of his squad. To provide a boost, the booster must have proper skills and warfare link modules fitted. They are high slot items and need specific ships (command ships) or specifically fitted strategic cruisers. These ships are also able to increase the effect of the links of one, race specific group, for example Tengus can increase the effect of siege warfare links. You can also increase the effect of one group via Mindlink implant. Having such special ship to boost 9 others is a waste, so the squad booster only uses implant but no module (or not even that). If you have an offgrid command ship for both fleet and wing booster, you can have all 12 boosts, 6 of them with increased effect.
However titans have their unique, super-strong bonuses that you can't get from normal modules. You can get much weaker version from mindlink implants (for example +15% armor HP vs +37% from Erebus). However by setting a combat-fit titan to fleet booster, you limit your buffs to the one titan-bonus, 3 enhanced bonuses and 2-3 normal bonuses from the wing booster command ship. An armor tanked fleet can use 10 bonuses (3 information, 3 skirmish, 3 armor and the +shield resist as it increases EHP against alpha). With a boost-fit titan on fleet and offgrid command ship on wing, your ships can receive all bonuses, 6 with enhanced effect plus one titan-bonus. In supercap-heavy fleets (with combat titans on wings) you can have two titan bonuses and 7 normal bonuses (3 enhanced).
So this is my plan: a fleet-booster titan. I told you I'm not going to fire a gun in this game (doom is not a gun) and I'm going to fly a titan in epic battles. Also, since flying this ship needs little communication (practically all I have to know when to warp in, warp out, who to shoot with doom and call for reps), I can fly with non-English speaking FC. The relevant skills can be gained to 5 in less than a year (excluding doom).

Your small ships are fine, but your capitals have to make compromises in the fit to maintain cap stability? Put your Erebuses as wing boosters and let me boost the fleet with 37% cap recharge rate:
Are you building a shield-tanked wing (or fleet in a multi-fleet armada), to bring ships the enemy wouldn't expect in PvP? +37% shield HP at your service:

Obviously the warfare links in the fits were picked alphabetically from the list, the FC can decide which 7 he wants on my ship, and which 3 shall receive Mindlink bonus. If 8 links are preferred (typically when wing boosters are combat Erebuses), I gladly part from my doom. If 6 are enough, I can bring 1-2M more EHP. For the Levi it would mean 31M. Also obviously I'll use officer modules and not T2, T2 was used on the fits for easy baseline and let everyone see by a blink what the modules are.
You might guessed it, it's a shameless application post, so if you want this titan on your fleet for free of material costs, organize a meeting between me and your FC (you can find me as Gevlon Goblin often online or send a mail). Probably you should brief me about the culture and aims of your alliance before actually bugging your leaders (paying 10M for such lesson, even if at the end I say, "sorry I couldn't fit in here"). I'm learning the jump drive and odd skills first, so I have a month before starting the hull, during this time you can pick which titan you'd prefer, after that I go with Ragna. In the alliance I won't post anything tactically sensitive or even political, they are far from my blog focus anyway, but I uphold the right to post about the culture of the corp/alliance even negatively (for example for participating in Hulkageddon). However I post such posts on the internal forum first to allow reflections and either accept them and ditch the post or include the response to the blog post.
You might think I wouldn't show up in battles or even log to the titan after having it, since flying a titan without guns can't be fun. Well, sure, the only fun in the game is shooting, and providing buffs is just as boring as providing a warp bookmark.
One more thing: since I preach about using scam-free systems instead of trusting people, it would be hypocritical if I'd do a 100B business based on trust. So no matter how much I might find my home with you guys, I'll pay after sitting in the titan. This way no one can be scammed, just griefed (you can shoot the titan after paying, at the cost of not having it in your fleet, I can self-destruct without paying at the cost of not having titan) and it's reasonable to assume that neither of us would waste a titan for lulz. Of course some corps are infamous for doing such things so if you belong to one, figuring out a deal won't be easy, but I guess nothing is impossible.
PS: of course the "don't listen to more experienced pilots" part was irony. Feel free to comment if you could get more Mercoxite with a Ragnarok. Or more fleet boosts. However spare me from the "this titan is OK but a combat titan would be better" comments. I can't drive one due to low skills, no combat experience and zero will to get some. Many people would be much better titan pilots than me. But they can't donate your fleet a titan. Too bad. Moral of the story: learn to trade!
PS2: EFTing titans a lot, I figured out how could the titans be "nerfed" easily: remove their bonus for normal weapons so no one fit them with those and give them "mini-dooms", smaller versions of the doomsday weapon that cycle 1min instead of 10, damage as much as the devs think it's balanced, has the same jump drive disabling as the doom, can only be fired on capitals and they disable each other and the big doom for 4 secs, so you can't alpha them all, they fire one after the other.
EVE Business report: Saturday morning 8.2B (0.1B gifts 3 PLEX behind for second account, 0.1B spent on Titan project).
Sunday morning 8.8B (0.1B gifts 3 PLEX behind for second account, 0.1B spent on Titan project).
Monday morning 9.3B (No gifts, I gave all away, 3 PLEX behind for second account, 0.1B spent on Titan project).
Last Monday my report was "6.07B (0.1B gifts, 3 PLEX behind for second account)", so in the last week I earned 3.3B (14B/month if I flat out here, or with other words, almost a new PLEX every day).
Remember that you can participate in our EVE conversations on the "goblinworks" channel and your UI suggestions are welcomed.
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